This game really lacks any kind of decent economics wouldn't it be better if each planet generated its own economy.
I think theres a good chance that a more strict and complex economic side to the game, would help to hold back the ai alot the way it does in supcom:)
The title says it all!
im sure people want to know
i think this game needs more similarities with forged alliance like for example large scale. one of the things it does have in common is bad lag or...
maybe balance should be done after release.
Or have they started something that they haven't thought through yet.
Why is this feature not in yet.
I noticed that the resolution is locked to blocky with no options to change it anymore. Is this normal or do I have a bug?
I've noticed zaphodx and lots of people complaining about the length of games. I think that once the full release of this game is out the types of...
Why can you not change from this low res mode in the beta like you could before?
Ships are much shorter range now, this helps lesser players.
The overlay in this video is amazing, is there an eta for its implementation?
Loving your work so far, recently got a big performance upgrade and my rig is now capable of running much larger systems...
The boy are getting more and more worried that this game is not going to be finished for Christmas. Some have worries that it will never deliver on...
My budget won't stretch any more can I get away with this card or am I going to struggle to run planetary on it?
Are you thinking of doing away with opengl and directx in favour of Mantle support or is it too late damit.
What is going to happen with commanders. Do we feel some content should be released to the beta so opinions can be heard?
Am I glad to have a fast drive this procedural stuff is hard to load.
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