Who needs asteroids. Let's throw galaxies at each other :D
Forrest is on fire
Could you maybe change the turn_rate into acceleration? Right now it is impossible to hit close orbiting planets because they move too fast. With...
I can't watch it here on forums but it works fine on youtube.o_O
Cinematic mode won't be confusing if you call it something like "Hide HUD/UI".
I got aircraft flying underground in the live build on some metal planets.
I remember when units ignored curvature of the planet and went flying out to space.
I miss building empty antinuke silo to make my opponent shoot his nukes elsewhere.
I get something similar if I load planet instead of a system. (no mods)
I'm on steam and Cola_Colin's fix works.
Some things you could try:
use 32bit colors instead of 16bit
turn off other applications such as LOL
verify PA files
show us log from the crash...
One of the reasons why I think shields in other games are 'broken' is the fact that you can shoot through your own shields. Take that out and you end...
Zero planet systems could be caused by going to [load system] and going back without selecting anything. That makes the lobby show nothing else than...
Showing it instead of the chat while you hover over a planet could work.
EDIT: oh wait that wouldn't let you click anything :|
"Update all mods" would be helpful too. Maybe even "Autoupdate all mods" setting.
PA is not in the Indie category on Steam :confused:
I like the chronocam delay idea. While it is true that alliances don't have this problem (as long as you can spectate only your allies), they are...
Are the New Game and Lobby still going to be two separate steps?
Damn, only 8 chevrons. We can't dial the Destiny :eek:
That bug is there ever since the 'new' networking. It seems to happen only after that player leaves.
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