Hey, why dosent the commander and nuke explosion destroy everything with the explosion area? Yes, the advance factories have a lot of health, but these explosions should destroy everything.
I think they should. If there is a nuke explosion, the only think that is left is a crater - not half-healthed buildings.
A handful of builds ago they increased the factory and economy building health by 3x. IMO it was a bad change. It was a lot better before the change.
When you ask me, the building hps ars fine. That one nuke doesnt kill a full health commander is ok too. But a nuke should not let any other unit or building survive.
The building hp is good, but the nuke should wipe out everything it hits and leave a crater.With the exeption of commanders. The commander blast should do the same.