For some reason, whenever I try to start a GW as Synchronous, the game will never load (seemingly regardless of size or difficulty). Even the introductary video doesn't boot up. The only way to get out is to hard exit the program and then start it again. The GW will be there but trying to load into it results in the same issue. The normal way I'd get rid of a poor GW game is to 'Abandon War' but I never come close to seeing this option. Is there any way I can delete GW games other than this? I've now got about 7-8 of these cluttering up my screen. (am pretty sure I added a +1 and comment on lennard but can't find it/figure out how to search for stuff I've posted there - this has effected the game for quite some time, including the latest update [for me].) Perhaps a feature could be added where pressing the delete key when a GW is highlighted could result in an option to Abandon it appearing without needing to load into that war?
On GW Active Wars, open the console (default key backtick `) Code: require('shared/gw_manifest').removeGame(model.activeGames()[0]) That will delete the first game in the list. Replace '0' with the appropriate zero-based index.