TA Commander vs PA Commander

Discussion in 'Planetary Annihilation General Discussion' started by optimi, August 14, 2014.

  1. optimi

    optimi Well-Known Member

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  2. Clopse

    Clopse Post Master General

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    Yeah those numbers can be all just picked out of the sky anyhows. Not relative. But I would just mass dox and keep killing the weak TA economy structures.

    The TA players will spam Samson's and kite all day. Spam hawks and has a chance .
  3. cdrkf

    cdrkf Post Master General

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    Of course personally I wouldn't take a vanilla TA com in, but the Core TA com from Balanced annihilation.... Then I would just own your *** with bladewings + AK spam >:D (thanks to the 0 roll off time I can spam AK's off one factory quicker than you can get dox's out of 3 or 4 + I have super efficient nano towers to boost production)...

    Edit: Also if were thinking BA- a well microed group of Storms would be good and BA levellers (t1 riot tank) would *shred* groups of dox all day long. Also BA has arty at T1 so no hiding behind defence towers...
  4. GoogleFrog

    GoogleFrog Active Member

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    TA commander because regardless of the context Flash is OP.
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  5. nanolathe

    nanolathe Post Master General

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    You forgot Samson/Slasher Spam.
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  6. cdrkf

    cdrkf Post Master General

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    Damn them always buffing ARM!
  7. schuesseled192

    schuesseled192 Active Member

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    PA commander because the Arm commander can't build orbital units, and their artillery/nukes can't fire into the orbital layer. So all Pa comm has to do is build orbital and jog off to a halley-abled moon, and smash the ta guy.

    FAIL WHALE
  8. cdrkf

    cdrkf Post Master General

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    Armed with the full *BA* unit set and a core commander (none of that ponsey ARM rubbish) I would never allow my opponent to get to orbital :p
  9. Raevn

    Raevn Moderator Alumni

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  10. shiwanabe

    shiwanabe Member

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  11. tehtrekd

    tehtrekd Post Master General

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    Earth-type you say?
    ARM. Because TA naval actually works

    That video isn't supposed to cut audio half-way like that.
    SNARKINESS RUINED.
  12. squishypon3

    squishypon3 Post Master General

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  13. nateious

    nateious Active Member

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    Neither, the Core commander would gate in and while the other 2 commanders were distracted trying to deal with each other, build up an army, and take them both out. :p
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  14. squishypon3

    squishypon3 Post Master General

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    Pfft.. Yeah, with AKs
  15. cdrkf

    cdrkf Post Master General

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    Pyros <3
  16. squishypon3

    squishypon3 Post Master General

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    [​IMG]
    I hate Pyros! They're so OP-

    Oh wait... wrong pyro.
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  17. Jaedrik

    Jaedrik Active Member

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    I fixed that for you.
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  18. cdrkf

    cdrkf Post Master General

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    You ever played TA:Spring Balanced Annihilation? The Goliath in that... <3 It has a very very powerful *shock* weapon (which wasn't possibly in the TA engine I think)- so not only does it pack a serious punch, but it sends light units flying!
  19. squishypon3

    squishypon3 Post Master General

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    Didn't the Zues Kbots have shock weapons? I could just be playing to many mods.
  20. nateious

    nateious Active Member

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    Balanced Annihilation was the one based off of Absolute Annihilation right?

    I should prob give spring another go at some point, I haven't touched it in years. I wonder if that conversion of TA: Final Frontier is still around.

    Now-a-days when I play TA I mostly play TA: Escalation.

    No such thing.
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