Ideas to improve the game

Discussion in 'Planetary Annihilation General Discussion' started by fogg, August 7, 2014.

  1. fogg

    fogg New Member

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    1) Add new game mod - at the start of the game you picking planet and drop zone. Then you will have 15 or less minutes to build what ever you want at limited teritory, but no limits in resources. Game will be star after 15 min or if all players press "ready". you cant sumone troops during that time, only after game starting. Also after the game starting you have to use your resiurses to sumon or build. Your starting area will be going "cursed" and you cant build over there anything, as your enemies. Grey wreks can be destroyed only by the troops "tech III" ( i will say later). Also metal resources at your teritory will be not endless, so you must to fight.
    2) Add "Tech III" buildings and units : huge machines (max 1 alive unit per category). Air unit - large airship-like assault bomber. Space unit - huge mothership cruiser with a lot of skall drones, but without weapones. Land tank unit - large walker on 4 - 8 legs and usual heavy guns, but dealing damage for unit if he stands on it( maybe some structures). Land mech unit - just something like Titan.
    3) Steam trade cards - 7 portraites of comanders. Reward icon lvl 1 - asteroid field, lvl 2 - fully builded asteroid in cluster mod, lvl 3 - big explosive of this asteroid with planet, lvl 4 - half-destroyed, half builded planet, lvl 5 - solar system.
    4)Talant system - in battles you will earn xp for your profile. After lvl up you will earn 1 talant point : you can spend it in talants. They must not be something like additional damage for air units or smth like this... it can be additional armor for commander, or radar which will be able to show you where the nuclear weapon was launched. If player think that he dont had enough powerfull talants, he can just select game mode "Without talants" - for players like he, but earn xp for this battles. If he go to the game mod with talants - on his own risk, all levels on talant gm together.
    5) Add new races. There will be no diference between them, only skin.
    6) Deep space bases. You can make some places at battlemap, where can be deep space station builded. It can be smth without units on it, only building, which will be shooting in enemy ships and asteroides, whitch fly too close to it.
    That all, thanks for attention.
  2. optimi

    optimi Well-Known Member

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    inb4 "search"

    But seriously, search before posting.
  3. killerkiwijuice

    killerkiwijuice Post Master General

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    This would make any rts game better, if properly balanced.

    All of these topics have been discussed multiple times probably.
  4. fogg

    fogg New Member

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    Can i draw some pictures of T3 units ? ^^
  5. squishypon3

    squishypon3 Post Master General

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    Sure! But the general opinion of most forum members, and Uber I *thiiink* is against T3, though I have no doubt a mod will come around eventually.
  6. MrTBSC

    MrTBSC Post Master General

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    there is a chance something like a PA version of TA:ESC may happen ...
  7. fogg

    fogg New Member

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    Oh **** foto from my phone is too large to upload =...=
  8. brianpurkiss

    brianpurkiss Post Master General

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    These all have been suggested many times over. Seriously. Please search.

    1... eh. I wouldn't play it.
    2: No. Very much no. For reasons that have been discussed over and over.
    3: Would be nifty. Uber has considered it. May or may not end up being added. Low priority though.
    4: No. No no no. That does not follow the WYSIWYG principle and is very micro oriented. Neither of which fit into PA.
    5: If they're only skin changes? No. If I look at a bot, I know exactly what it is. Adding more models would mean a lot more things to memorize, which doesn't work well for casual players. And it also would be very expensive making multiple models for each and every unit.
    6: No. For all the reasons that have been discussed over and over and over.
    kothanlem likes this.
  9. tatsujb

    tatsujb Post Master General

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    those two ideas? can I make a thread specifically to vouch against them?

    the rest i'm fine with 'specially the new race which seems obvious but that we won't get.
  10. fogg

    fogg New Member

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    What do you have against stean trading cards?
  11. fogg

    fogg New Member

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    So the game will be the same and will dont have a progres? I will just die, becoase it will be going boring if you one thing a lot of time without changes.
  12. Geers

    Geers Post Master General

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    It'll have changes. Just not those changes (probably).
  13. fogg

    fogg New Member

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    4)Talants can look like before battle everybody have 20 points, and spending them.
    5) Size - it can look like dowloadble mods.
  14. fogg

    fogg New Member

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    Changes... i dont mean + 1 unit or new skin of commander.. new game modes, new style of playing, the task of all of that at all.
  15. Geers

    Geers Post Master General

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    I didn't see it wouldn't have that. Nobody did.
  16. brianpurkiss

    brianpurkiss Post Master General

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    No one said the game won't change.

    Uber has tons of big plans for the game and there are a ton of confirmed features that are yet to be added.

    Just your suggestions are nothing new. Your suggestions have been discussed over and over and likely won't be added.
  17. MrTBSC

    MrTBSC Post Master General

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    woa woa hold it dude ... the game isn´t even officialy released in 1.0 yet ...
    and the devs said they will support it after release
    other than that you have capable modders here that already made mods and modes to this game
    this alone gives already options to play the game differently
    also don´t think those changes will be there just like tomorow but over the course of months
    also look at total annihilation and supreme commander ... those games are still alive and have their communities even if comparably small ... and i don´t see this being any different for PA especialy with the potential the engine itself offers ...
  18. fogg

    fogg New Member

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    Ok, i understand if you dont want to make some radical changes and so on.. In that case you can even improve units intelligence for they stop going to other side and no responding to yours orders. Now game looks like pre-alpha demo. Badly optimized, with tonns of glitches and very boring. Now it is game for peoples without brains - just make huge army of tanks and attack. No strategy. Useless defense. Boring gameplay.
  19. fogg

    fogg New Member

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    Did you looking steam comments? 3 of 6 top comments are not positive. Yea supreme commander was good game, you have to think or loose. You have to defend your base. Not like this.
  20. MrTBSC

    MrTBSC Post Master General

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    yea sure no strategy ... how very oversimplyfying things here ...

    just took a look on todays steam reviews ... 5 out of 6 are positive and if i go over the course of the month there are roughly 80% positive reviews ...
    this however doesn´t matter all too much ... what will matter will be the reviews of professionals for when the game enters 1.0 ... until then steamreviews are nothing but subjektive opinions on already outdated builds of the game ....
    Last edited: August 8, 2014

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