Terrain Doodads need more role than being 'just' obstacles.

Discussion in 'Planetary Annihilation General Discussion' started by phlogistinator, August 1, 2014.

  1. monte93

    monte93 Active Member

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    awww those were the days….. were they treated us like thinking individuals and not like a child stuck in a pipe…. i remember shitting my self a lil bit when i got to close to lava
    kjotak109 likes this.
  2. drewsuser

    drewsuser Active Member

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    I hope this doesn't become a thing now...
  3. igncom1

    igncom1 Post Master General

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    I do not remember that.
  4. kjotak109

    kjotak109 Well-Known Member

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    That's because only the custom maps have that feature. None of the default Supcom maps had lava that killed units.
    monte93 likes this.
  5. monte93

    monte93 Active Member

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    the seal or the scale factor?
  6. killerkiwijuice

    killerkiwijuice Post Master General

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    changing thread titles like this is a good way to get banned, it was funny the first time but now it's old.

    you make good threads but i'd stop changing the title :cool:
  7. Brokenshakles

    Brokenshakles Active Member

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    What is really needed is additional planet generation code that can simulate plate tectonics so that We can have proper mountain vaults, and subduction zones. Also complimenting this should be a basic hydrosphere simulation (only for the generation part, once its done you end up with a static planet) so that we can have natural looking rivers, lakes and seas, and naturally produced cliffs.
    ace63 likes this.
  8. cptconundrum

    cptconundrum Post Master General

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    He did this once or twice a day on the steam forum and they just kept getting worse until he was banned from making threads.

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