There Needs to be a Prompt Explaining How Planets Cannot Smash Smaller Planets

Discussion in 'Planetary Annihilation General Discussion' started by brianpurkiss, June 24, 2014.

  1. brianpurkiss

    brianpurkiss Post Master General

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    Way too many people don't realize that planets cannot smash planets that are smaller than them.

    I'm getting lots of comments on my YouTube videos and people asking questions on reddit asking why they can't smash.

    At the very least there needs to be a temporary fix where there's a tooltip pop up explaining how large planets cannot smash planets smaller than them.
  2. tehtrekd

    tehtrekd Post Master General

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    Brian, you're looking at this the wrong way.

    There doesn't need to be a prompt explaining how planets can't smash smaller planets, there needs to be the ability for planets to smash smaller planets.
  3. loganfrost97

    loganfrost97 New Member

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    I
    I agree! Is there any word from Uber on this subject?
  4. brianpurkiss

    brianpurkiss Post Master General

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    That's why I said "temporary fix."

    I completely agree that we need that ability, but that'll take more work. We need lots of things. And lots of things will take a lot of time.

    In the meantime, people are rage quitting and getting the wrong impression of PA.

    Getting a tooltip prompt will be a fast temporary fix until we get the full functionality.
    Jaedrik likes this.
  5. mered4

    mered4 Post Master General

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    Yes.
    From what I've been told by the devs, it appears that they will be gradually adding back in the functionality to smash any planet into any other as they add in the *realism* factor.

    For example, when a big planet smashes a smaller planet, shouldn't the bigger one stick around?
    Or, when you move a planet with moons, what happens to the moons? Is it a random orbit, do they smash into the sun....etc.

    For now, it's EARLY ACCESS. That means you have to use common sense. If you cannot smash a planet, question your assumptions. Is your planet orbited by a moon or two? is the one you are trying to smash smaller than yours?
    kayonsmit101 and brianpurkiss like this.
  6. loganfrost97

    loganfrost97 New Member

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    Well I for one look forward to all this realism!
  7. mered4

    mered4 Post Master General

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    A word of caution.
    I was also reminded by this developer that they are not aiming for realism. Not all instances of supposed realism will be covered. It won't be perfect. Hopefully the obvious ones will be covered, however.
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  8. loganfrost97

    loganfrost97 New Member

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    Yeah, and I totally get that, but realism or not a game should follow it's own logic it creates. That's simple continuity. If the current logic says I can build Halleys and move a planet, then where I send that planet should be irrelevant.

    .....I know thisss is stretching it a bit, but I would almost say the size of the planet doesn't matter. I should be able to move any planet; only my number of necessary Halleys and their locations should change.
  9. mered4

    mered4 Post Master General

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    That is *basically* what they are going for, if I'm remembering the conversation correctly.

    It only depends on the size of your RAM stash :D
  10. wstxbb

    wstxbb Member

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    Maybe just temporary make big planet smash a small planet same as the usually one, but the small planet is gone the big one still there?
  11. brianpurkiss

    brianpurkiss Post Master General

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    The temporary fix would be to make the big one gone and the small one there.

    Ideally the small one should disappear and the big one remain. Getting a planet to move orbits, collide, and then form a new orbit would require more work.
  12. wondible

    wondible Post Master General

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    But what do you do with the big planet - it was moving at the time, and the extra programming to have something sensible happen probably isn't at the top of the list right now. Quick hacks might be to substitute it into the small planet's orbit (no idea how hard that is in Uber's code) or remove both.
  13. MrTBSC

    MrTBSC Post Master General

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    so i can´t smash a 800R into a 400R ? that´s new to me .... yea fix definitively
  14. bluestrike01

    bluestrike01 Active Member

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    Temporary fixes are a bad way to spend dev time :)
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  15. brianpurkiss

    brianpurkiss Post Master General

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    I agree.

    But, new players getting frustrated and rage quitting and leaving the game because of something that could be avoided with a little work is worth the trade off.
  16. eroticburrito

    eroticburrito Post Master General

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    Also for the fact that central bodies cannot smash orbiting bodies (their moons).

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