[Suggestion] Astraeus , can it just land by default?

Discussion in 'Planetary Annihilation General Discussion' started by thetrophysystem, June 8, 2014.

  1. thetrophysystem

    thetrophysystem Post Master General

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    I think its bad that the astraeus can "linger" in orbit. I think when moved on planet it should act like pelican, and when moved off planet it should go straight up and come straight down on arrival, never moving along the orbital layer, moving only along the air layer.

    this is actually a buff. 300 astraeus take a minute to align for landing in the orbital layer. They all die if enemies attack while they slowly do it. If they just went from arrival to descent absolutely immediately, they could perimeter run orbital and air defense with acceptable losses, whatever the enemy can kill in the 5 seconds passing by.

    also fixes stuck commanders and gimmicky commander orbit camping and commander world hopping. You'd at least have to descend and ascend to hop worlds again and by default would only be in the air layer with a sitting commander.
    DalekDan likes this.
  2. thepastmaster

    thepastmaster Active Member

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    I just wish that if you issue an unload command before the orbital lifter moves to that planet that they actually FOLLOW that order and land instead of just moving there.
  3. Dementiurge

    Dementiurge Post Master General

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    I think this has more to do with the way they handle formation orders.
    If you send them in groups of no more than 9, they're very responsive.
  4. Teod

    Teod Well-Known Member

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    I would actually prefer the other way around. They should pick up and drop units without leaving the orbital layer, with no long ascension/descension phase. Maybe with addition of damage dealt by falling units. They should be fairly vunerable for this to work, through, otherwise they could completely replace air transports.
  5. wondible

    wondible Post Master General

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    That usually works if I queue special-move, unload, and often special-move back. Still stall sometimes, I think it's because the landing site was blocked.
  6. thepastmaster

    thepastmaster Active Member

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    "Special move"? Like issuing a Move command, then an Unload command and then another Move command?
  7. wondible

    wondible Post Master General

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    Astraus has a "special move" command, it looks white up and down triangles. It basically means move in the orbital layer. Other orbital units which can only move in the orbital layer just use the basic move command and seem to be able to figure out interplanetary movements.
    PeggleFrank likes this.
  8. metabolical

    metabolical Uber Alumni

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    I made sure this is on our issue list to be fixed.
  9. waterlimon

    waterlimon Member

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    The special move command can also be used to land the astreus if you are zoomed in to the ground/air level.
    wondible likes this.
  10. tatsujb

    tatsujb Post Master General

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    this.

    meta, please can Uber please fix the astreus mechanics instead.

    I'm sure everyone agrees this behavior was originally a placeholder until a way to load the commander or what ever unit into the orbital launcher's rocket in a nice clean way was found.

    I'm getting the feeling this has since been forgotten.

    the community is pretty vocal about this:
    https://forums.uberent.com/threads/an-idea-or-two-the-orbital-launcher-and-transports.55624/
    https://forums.uberent.com/threads/...-into-orbital-launcher-to-fly-in-space.56755/
    https://forums.uberent.com/threads/orbital-mobility-and-slow-teleporting.54425/
  11. thepastmaster

    thepastmaster Active Member

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    Cool, thanks. :D

    So THAT's what that button does.
  12. thetrophysystem

    thetrophysystem Post Master General

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    ok, one more suggestion. Can air units be released at the air or orbital layer? This way fighters can be deployed with a fighting chance.

    if the astraeus "seperated" in orbit I believe the fighter will descend from what I have seen of "land" units.
  13. lapsedpacifist

    lapsedpacifist Post Master General

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    Don't quite get what you mean, aren't all orbital units already launched straight into the orbital layer? Can you clarify?
  14. MrTBSC

    MrTBSC Post Master General

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    if you were to transport airunits with say an interplanetary carrier then they obviously should be released in their domain only not orbital
  15. thetrophysystem

    thetrophysystem Post Master General

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    Well, realistically, it makes sense that an air unit wouldn't fall to it's death if released in orbit, it would float down and actually be able to control itself to the planet atmosphere in air near the surface safely.

    If not that, then right now, don't the astraeus actually drop them in a "landed" position? Then tanks shoot them lulz.

    My suggestion of dropping air units in orbital and letting them float down on their own, was a buff. Especially when you need fighters to clear the air better. If not, I at least want them to be dropped in the air layer and not dropped on the surface landed.

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