WASD Movement and Building Hotkeys

Discussion in 'Planetary Annihilation General Discussion' started by eroticburrito, May 27, 2014.

  1. eroticburrito

    eroticburrito Post Master General

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    Can WASD movement please have an option to be disabled if I have units selected?
    I like having dual camera control, but it's a bit of a pain using hotkeys to build/attack and having my camera jump.

    Keep being awesome Uber :)
  2. popededi

    popededi Well-Known Member

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    I think this should be the other way around. If one uses wasd, the default keys should be rebound to something else to keep them free.

    The main reason being that after I select a unit, I might meed to move the camera to make it do something somewhere, and the hotkeys interfere with that.
  3. phantomtom

    phantomtom Active Member

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    You can rebound the keys. play around with it in options, u`ll see.
  4. chazz00999

    chazz00999 Member

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    I've tried to rebind my keys a few times to no avail, it reverted back to the original keys.

    I wish we could disable the hotkeys as some of us are mouse clickers, and rarely use hotkeys other than to bind camera points or groups.
  5. burntcustard

    burntcustard Post Master General

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    Assign everything you don't use to a single key you're not going to touch.
  6. chazz00999

    chazz00999 Member

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    I did, and it just reverted back...I tried 4 times before giving up.

    And i did save the settings before you ask.
  7. phantomtom

    phantomtom Active Member

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    You can`t just remove and save. You have to rebound the key to something else.
    Work for me, in windows
  8. popededi

    popededi Well-Known Member

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    It's not really the point. The reason I'm raising the issue because of the default experience is a bit wonky at the moment, and majority of players end up going with the default setup, as long as there's nothing obviously wrong with it.
  9. phantomtom

    phantomtom Active Member

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    Okay
  10. burntcustard

    burntcustard Post Master General

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    Can you save settings at all? If not, I'd recommend the sledgehammer approach and renaming or removing the folder "C:\Users\yourUsername\AppData\Local\Uber Entertainment". You'll lose systems and mods, but those are easy enough to get back again.
  11. vorell255

    vorell255 Active Member

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    I agree. If you have WASD as your movement keys those other keys should be rebound. Save settings currently doesn't work. Otherwise we would have a way to fix this for ourselves.
  12. AfailingHORSE

    AfailingHORSE Member

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    We should not have to rebind the keys if you select WASD when WASD is more or less the industry standard for movement (on an English keyboard).
    squishypon3 likes this.
  13. tatsujb

    tatsujb Post Master General

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    that makes no sence it's a perennial feature since the dawn of the simulated projectial grand-scale RTS to be able to pan with selected units.
  14. phantomtom

    phantomtom Active Member

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    Im just trying to help. And yes, i get it. You guys are trying to inform Uber. But cant you fix it ur self in the meanwhile.
    Till they do?
  15. eroticburrito

    eroticburrito Post Master General

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    I know, thank you.
  16. AfailingHORSE

    AfailingHORSE Member

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    I know, its just frustrating to have to rebind them every time they patch the game
  17. vorell255

    vorell255 Active Member

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    You can't atm, because save doesn't work. Once they fix that then you are correct.
  18. eroticburrito

    eroticburrito Post Master General

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    The thing is that the current hotkey commands are nicely set out and industry standard all the way back to TA and Warcraft. Having "A" not be "Attack" would just infuriate many RTS players.
  19. phantomtom

    phantomtom Active Member

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    Playing this game is like testing ur patience:D This undone game!
    Atlest i`m correct on that:p
    BTW afailinghorse, u got THA best movie thing on ur account! Man that`s funny! hehe he`s like nomnoming that whole pony, RAW. Batman rules! Then the random evil lighting! oh man:D
    Last edited: May 27, 2014
  20. popededi

    popededi Well-Known Member

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    I completely understand what you're saying, but:

    I played a lot of RTS games till now, practically lived on AoE 2 for nigh a decade, played tons of vanilla TA and SupCom (Even had a brief shameful run at SupCom 2, not proud of it).

    Never ever has it occured to me to use the keyboard for moving the camera, as using the mouse to "push the edge" in older games, and strategic zoom to cursor in SupCom always sufficed.

    The problem with PA is that it doesn't work. Due to the spherical nature of the maps, you don't have the whole battlefield presented to you to use strategic zoom to quickly and easily reach the desired location on the map, so you need to be able to quickly pan around.

    I do see the devs using click and drag and edge scroll quite a bit, but I still find WASD to be the most convenient and efficient way to move around.

    So here we have a conflict, between the industry standard hotkey layouts of the RTS genre as you mentioned, and the industry standard way of moving things around with WASD.

    My personal judgement in this is that PA should have WASD for camera control, and create a new keyboard layout for hotkeys that works well for a reasonable default experience, and it always presents the option to remap the whole thing to the taste of the individual. Of course this scheme should pop into place once WASD is turned on.
    vorell255 and eroticburrito like this.

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