Hey everyone, As of today, the PTE (Public Test Environment) is available to anyone who wants to give it a try. It has a few requirements: - You must use our new launcher. The old launcher will not work, and Steam will not work (You can be a "Primarily through steam player" and still access it by using our launcher instead). - This is not a full environment. The servers only run in US Central. It is not intended to be a gaming/stable environment. - Builds can be updated weekly, daily, hourly. Builds can be unstable, or have very experimental changes in them for testing. Feedback on builds should be here in the Issues / Bugs forum. We will typically create a new thread for each build, and the type of feedback/change we would like feedback on. This is a separate set of servers we run the PTE on. So it has additional costs associated with it. Please don't get in the habit of only playing on the PTE. We want this to be a place where people can try out a new experimental change, provide feedback, look for bugs, and then go back to their normal awesome experience in the stable stream. Whether you want to try out this new stream, or simply want the snazzy new installer & launcher we're releasing with it today, download it now here: http://setup.uberent.com/pasetup.exe : Windows http://setup.uberent.com/PA/OSX/UberLauncher.dmg : Mac https://bitbucket.org/papatcher/papatcher : Linux: This is the open source project, not an executable; This is not officially supported, but an alternative to downloading a tar ball each time Thanks all, and we look forward to seeing your feedback!
To work properly new launcher need Visual C++ 2012 Redistributable Package: http://www.microsoft.com/en-us/download/details.aspx?id=30679 The launcher is 32-bit, but I recommend to install both x86 and x64 packages because one day you'll need those for sure. ... For Linux users there is command line patcher available coded by @UberWilliam: https://bitbucket.org/papatcher/papatcher It's coded in Go so you need it's installed to use it. Commands for Ubuntu/Debian: Code: sudo apt-get install golang mercurial hg clone https://bitbucket.org/papatcher/papatcher cd papatcher go run papatcher.go --stream PTE ### If you need stable builds: go run papatcher.go --stream stable Then input your UberNet name and password. Game will be downloaded into this directory: Code: ~/.local/Uber\ Entertainment/Planetary\ Annihilation/PTE
I know this might be a stretch, but as a thought, Would it be possible to get some balance handles (just for stats and such) with the new launcher, somehow? Probably too much work, and I don't know what could happen with that, but it might give people a way to give more concrete suggestions on balance... just a thought.
When you say this, do you mean don't always use the experimental build or don't use the new launcher?
Always use the launcher, but you should only play on the PTE stream when specifically testing it out or providing feedback. The stable stream is where people should play out of most of the time.
im wonder on something. If i install the new launcher, can i switch between the 2 without redownloading atm my internet suck and it takes me 5 min to download 24 mb
Yes you can. You can even use files from Steam or old launcher as far as I understand. Steps should be something like that: Before run launcher go to directory where UberLauncher.exe located. Now create "Planetary Annihilation" sub-directory here if it's doesn't exist. Now open this newly created directory. Create two folders here: "stable" and "PTE". Open each of this directory and copy game content you already have here: "media", "bin_x86", "bin_x64" directories. Launcher will determine what files have to be updated depends on stream you choose. Obviously new launcher can't use already downloaded content from one stream to update another, so if you can copy/paste content from one directory to another so it's won't redownload some files. To be fair I doubt you can play PA with such slow connection, but method explained can save some time for people with slower internet.