Unit cap

Discussion in 'Balance Discussions' started by shtin, February 3, 2014.

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Should there be a unit cap? If so how high should it go?

  1. No unit cap

    86 vote(s)
    90.5%
  2. 300 per player

    1 vote(s)
    1.1%
  3. 500 per player

    0 vote(s)
    0.0%
  4. 800 per player

    1 vote(s)
    1.1%
  5. 1000 per player

    7 vote(s)
    7.4%
  1. woutske

    woutske New Member

    Messages:
    24
    Likes Received:
    12
    Like, holkins and nukes?
  2. nawrot

    nawrot Active Member

    Messages:
    268
    Likes Received:
    101
    Unit cap should be in game, but >unit< not structures, or structures+unit.
    It should be option in lobby, same as no nukes, no halleys, no commander assassination, economy multipliers etc.
    All that stuff is quite required, I hope they will add it all when its time for it. Currently game has bigger issues that need to be done first.
    igncom1 likes this.

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