I So Want this in PA

Discussion in 'Planetary Annihilation General Discussion' started by shotforce13, March 13, 2014.

  1. shotforce13

    shotforce13 Well-Known Member

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    i have no idea what they have planned for the rest of the T2 Air unit roster but man i want this;
    MEM1.png The super sonic U.S.A.F, B1 Lancer
    its role in PA would be a strategic bomber (non-nuclear) single bomb, fast attack.

    once it has a target it flys to its target at high speed (so its not so easily harassed by T1 fighters) drops its single AOE bomb (like a holkins, but weaker) the only draw back would be its need to slow down and make a wide turn before speeding back up to attack again. as illustrated below: target.png
    something like this could open the door to many possibility like;


    • can use this bomber to take out a nuke launcher before you get nuked.
    • allows you to destroy high value targets that are under heavy fighter patrol (before dieing of course)
    • given that its a big bomber, what if it had the S-Move command? allowing it to fly to an occupied moon or planet to help make a hole for invasion.

    its always been one of my favorite war birds since i was young, and thought id share it with you all.:)
    cmdandy likes this.
  2. gunshin

    gunshin Well-Known Member

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    Unlikely to happen. The closest you will get is the T1 bomber since ubers direction with the T2 bomber seems to be a carpet bomber.

    Like what a lot of people say on this forum, we need more unit variety, not more overlapping units.
  3. stuart98

    stuart98 Post Master General

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    Can this have its own niche which doesn't conflict with the other bombers? Sorry to diss your idea but I just can't think of a good way to make it unique. If you are trying to take out single targets, use T1 bombers. If you are trying to take out groups, use T2 bombers. Not sure what the purpose of this is.
  4. brianpurkiss

    brianpurkiss Post Master General

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    I hope it isn't.

    PA would focus too much around a snipe like that.

    They were in SupCom and I didn't really like them.
  5. shotforce13

    shotforce13 Well-Known Member

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    a T1 bomber cant break a fighter patrol......... it has to hit a target multiple times to kill it, this unit wont
    im opening the door to a specialized unit;
    can a T1 or T2 bomber out run T1 fighters?
    can it travel between worlds?

    im all for spamming a lot of units to do a job, but where do you draw the line.
  6. sirlansalot

    sirlansalot New Member

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    there is a reason the aurora bomber was banned in most games in Generals (sup wep gen), for this very reason. Only thing that counter it on its To target flight was the Laser Gen guns.
  7. shotforce13

    shotforce13 Well-Known Member

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    Brian, its already in the game IE; nukes, sniper bots, laser sat.
  8. shotforce13

    shotforce13 Well-Known Member

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    wouldnt you agree that it would make the T2 fighter more valid than just being straight up OP against everything air?
    it would have another purpose in chasing down a unit like this.
  9. stuart98

    stuart98 Post Master General

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    In that case it becomes a direct upgrade. We have enough of these in the game, we don't need another.
  10. shotforce13

    shotforce13 Well-Known Member

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    im politely not seeing the direct upgrade part of your argument? its "Specialized" in its own role and has traits the other bombers do not. i have seen the direct upgrade argument so many times and the one thing you have to under stand is some where, some how you have to have a better unit in the roster, its unavoidable keeping all units "flat" is going to make this game boring and forgettable. by that logic we dont need T2 at all.

    the only other point i wanted to make is, are we only going to be able to crack a moon with nukes and planet smashing? how lame is that, we could use some new ideas.
    cmdandy likes this.
  11. polaris173

    polaris173 Active Member

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    I have to agree with everyone else on this; T2 bombers and gunships are already pretty vicious at sniping, the only thing that really keeps them in check is flak/T2 fighters. If you want to add a unit with a high single dps bomb that can effectively mostly avoid getting hit by those things, what would its counter be? I feel it would be very hard to implement this unit in a way that either wouldn't be way OP, or too far from what you had in mind.
  12. stuart98

    stuart98 Post Master General

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    It becomes better than T1 bombers for taking out strategic targets. It's overlapping roles where one does x better than the other. Direct upgrade along with extra abilities.

    IT'S EVEN WORSE THAN DIRECT UPGRADES! It's not just direct upgrages, it's units that do the same thing as another unit, do cheaper, and have extra abilities which make them even better at it!

    Are you seeing the problem here?
  13. shotforce13

    shotforce13 Well-Known Member

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    the T2 fighter.
  14. polaris173

    polaris173 Active Member

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    Oops, my bad, thought you said you wanted it to outrun T2, but I checked OP and I was dumb. If peregrines can hit it then I don't have too much of a problem with it; you can already snipe pretty effectively with other air units so this wouldn't change too much in regards to that. As long as it's cost is right it could be cool.
    shotforce13 likes this.
  15. shotforce13

    shotforce13 Well-Known Member

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    nope, i sure dont. T2 bomber makes the T1 bomber obsolete, why does it have to be cheap? not once did i say it should avoid all damage, all the time.

    anything is possible through balance.
  16. gunshin

    gunshin Well-Known Member

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    Whilst im not against the idea of T2 units being (almost) direct upgrades to T1, its hard to see how this unit is not just a direct upgrade to the T1 bomber.
  17. shotforce13

    shotforce13 Well-Known Member

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    the T1 bomber cant change orbit...:p
  18. stuart98

    stuart98 Post Master General

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    T1 bomber needs a buff, but it's quite different from T2 bombers. What invalidates T1 bombers is not t2 bombers, but gunships, which are also effective against single targets. Gunships need to be made more flimsy, T1 bombers need a damage and armor boost. But T2 bombers aren't the problem.

  19. gunshin

    gunshin Well-Known Member

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    Im confused, exactly what would this bring to the table though? The reason why interplanetary is pretty unusable at the moment is due to the lack of unit cannons.
    stuart98 likes this.
  20. doctoraxel

    doctoraxel Active Member

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    ...can the T2 bomber? Or did I read that wrong? =P

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