Star Date 2014.Bacon: <Insert your system here>

Discussion in 'Planetary Annihilation General Discussion' started by scathis, March 6, 2014.

  1. superouman

    superouman Post Master General

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    When choosing the number of halleys per body, should we already take in consideration small asteroids not destroying everything on the planet when this feature will be added? Or adapt the number of halleys for the actual way asteroid destruction works?
  2. sevmek

    sevmek Active Member

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    Intended number of players: 3 to 9, either FFA or 2VS2VS2VS2 or 3VS3VS3 or 4VS4

    This system is designed to exclude naval as many people tend to dislike it in the current state of the gameplay. All planets are lava biome with lava oceans. There is no isolated island; tanks are an option. Metal is more rare than usualy, forcing player to be more aggressive. There is a smashable moon. Most of the stuff is constraigned...

    System Name: Inferno (V1.0)
    upload_2014-3-10_20-14-0.png

    Planet 1: Name: Inferno
    Planet 1: Mass: 10000
    Planet 1: Position X: -10504.1
    Planet 1: Position Y: 26192.5
    Planet 1: Velocity X: -123.544
    Planet 1: Velocity Y: -49.5452
    Planet 1: Num Engines: 0
    Planet 1: Seed: 27579
    Planet 1: Radius: 900
    Planet 1: Height Range: 10
    Planet 1: Biome Scale: 50 (broken atm)
    Planet 1: WaterHeight: 44
    Planet 1: Temperature: 50 (useless in lava planet)
    Planet 1: Biome: Lava

    Planet 2: Name: Fenris
    Planet 2: Mass: 4000
    Planet 2: Position X: -4793.35
    Planet 2: Position Y: 32621.9
    Planet 2: Velocity X: -180.554
    Planet 2: Velocity Y: 1.09238
    Planet 2: Num Engines: 0
    Planet 2: Seed: 23483
    Planet 2: Radius: 400
    Planet 2: Height Range: 10
    Planet 2: Biome Scale: 50 (broken atm)
    Planet 2: WaterHeight: 46
    Planet 2: Temperature: 50 (useless in lava planet)
    Planet 2: Biome: Lava

    Planet 3: Name: Purgatorium
    Planet 3: Mass: 1000
    Planet 3: Position X: -16550.7
    Planet 3: Position Y: 20109.8
    Planet 3: Velocity X: -69.3936
    Planet 3: Velocity Y:--103.373
    Planet 3: Num Engines: 3 (or more...)
    Planet 3: Seed: 11136
    Planet 3: Radius: 200
    Planet 3: Height Range: 10
    Planet 3: Biome Scale: 50 (broken atm)
    Planet 3: WaterHeight: 45
    Planet 3: Temperature: 50 (useless in lava planet)
    Planet 3: Biome: Lava
  3. crankone

    crankone New Member

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    Is for all modis

    number of players: 2-6
    System Name: The Three Moons of Znarf

    Planet 1: Name: Znarf
    Planet 1: Mass: 10000
    Planet 1: Position X: 30000
    Planet 1: Position Y: 0
    Planet 1: Velocity X: 0.431291
    Planet 1: Velocity Y: 129.216
    Planet 1: Num Engines: 0
    Planet 1: Seed: 4420
    Planet 1: Radius: 1000
    Planet 1: HeightRange: 92
    Planet 1: WaterHeight: 41
    Planet 1: Temperature: 45
    Planet 1: Biome: Desert

    Planet 2: Name: Miranda
    Planet 2: Mass: 2000
    Planet 2: Position X: 29973.6
    Planet 2: Position Y: 3029.88
    Planet 2: Velocity X: -93.3657
    Planet 2: Velocity Y: 128.285
    Planet 2: Num Engines: 3
    Planet 2: Seed: 14451
    Planet 2: Radius: 200
    Planet 2: HeightRange: 50
    Planet 2: WaterHeight: 55
    Planet 2: Temperature: 0
    Planet 2: Biome: Earth

    Planet 3: Name: Titan
    Planet 3: Mass: 2000
    Planet 3: Position X: 32554.9
    Planet 3: Position Y: -1628.93
    Planet 3: Velocity X: 50.1955
    Planet 3: Velocity Y: 207.828
    Planet 3: Num Engines: 3
    Planet 3: Seed: 28326
    Planet 3: Radius: 200
    Planet 3: HeightRange: 0
    Planet 3: WaterHeight: 0
    Planet 3: Temperature: 100
    Planet 3: Biome: Metal

    Planet 4: Name: Vulcan
    Planet 4: Mass: 2000
    Planet 4: Position X: 27470.9
    Planet 4: Position Y: -1668.72
    Planet 4: Velocity X: 51.4216
    Planet 4: Velocity Y: 51.1655
    Planet 4: Num Engines: 3
    Planet 4: Seed: 7846
    Planet 4: Radius: 200
    Planet 4: HeightRange: 60
    Planet 4: WaterHeight: 40
    Planet 4: Temperature: 100
    Planet 4: Biome: Lava
  4. stuart98

    stuart98 Post Master General

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    Intended number of players: 2-10
    System Name: Oasis
    Planet 1: Name: Oasis
    Planet 1: Mass: 1000
    Planet 1: Position X: 32235.5
    Planet 1: Position Y: -5097.06
    Planet 1: Velocity X: 19.3312
    Planet 1: Velocity Y: 122.257
    Planet 1: Num Engines: NA
    Planet 1: Seed: 3348
    Planet 1: Radius: 885
    Planet 1: WaterHeight: 50
    Planet 1: Heightrange: 23
    Planet 1: Temperature: 100
    Planet 1: Biome: Earth

    A large planet that might be a bit large for short 1v1s but can still have good ones of considerable length. Great for FFAs and team games, expect every unit type to be used here except for orbital, as the planet lacks moons. (I wouldn't mind it TBH if a couple of radius 200 moon planets with two halleys were added in orbiting the moon planet, but the main planet should always be the focus of matches on this map).
    Last edited: March 12, 2014
  5. eukanuba

    eukanuba Well-Known Member

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    Intended number of players: 4-5
    System Name: Fire & Ice
    Planet 1: Name: Skaldi
    Planet 1: Mass: 1000
    Planet 1: Position X: 24697.7
    Planet 1: Position Y: -12621.7
    Planet 1: Velocity X: 61.0995
    Planet 1: Velocity Y: 119.557
    Planet 1: Num Engines: 0
    Planet 1: Seed: 14451
    Planet 1: Radius: 850
    Planet 1: WaterHeight: 35
    Planet 1: Temperature: 0
    Planet 1: Biome: Ice

    Planet 2: Name: Nihil
    Planet 2: Mass: 1000
    Planet 2: Position X: 25488.2
    Planet 2: Position Y: -5858.88
    Planet 2: Velocity X: 147.181
    Planet 2: Velocity Y: 111.284
    Planet 2: Num Engines: 3
    Planet 2: Seed: 78462
    Planet 2: Radius: 200
    Planet 2: WaterHeight: 0
    Planet 2: Temperature: 0
    Planet 2: Biome: Moon

    Planet 3: Name: Baphomet
    Planet 3: Mass: 1000
    Planet 3: Position X: -24950.2
    Planet 3: Position Y: -7655.72
    Planet 3: Velocity X: 40.602
    Planet 3: Velocity Y: -132.324
    Planet 3: Num Engines: 0
    Planet 3: Seed: 16750
    Planet 3: Radius: 850
    Planet 3: WaterHeight: 40
    Planet 3: Temperature: 100
    Planet 3: Biome: Lava

    Planet 4: Name: Apomakrysménes
    Planet 4: Mass: 1000
    Planet 4: Position X: 37027.5
    Planet 4: Position Y: -2159.66
    Planet 4: Velocity X: 6.76045
    Planet 4: Velocity Y: 115.909
    Planet 4: Num Engines: 3
    Planet 4: Seed: 78462
    Planet 4: Radius: 249
    Planet 4: WaterHeight: 0
    Planet 1: Temperature: 0
    Planet 1: Biome: Moon

    ----------------------

    This system was made a few builds back which is why some of the settings are so default. However, you have a starting Ice planet with an orbiting moon, a Lava planet of equal size to the Ice planet, and solitary moon orbiting in the outer reaches. In earlier builds the outer moon orbited really far out, but something has been changed recently so now its orbit is not very far out, which is a shame aesthetically but is better for gameplay.

    The starting planet is perfectly good for an FFA and it's more than feasible to win the game here. The next stage of gameplay is intended to be the moon orbiting the starting planet, for launching nukes or just getting plain OTT and smashing into people.

    The Lava planet acts as a secondary base for anyone driven back from the main planet, and the far-orbiting asteroid offers opportunities for an hilarious comeback and/or place to run away to.

    For pure self-indulgence, here's the thinking behind the names:

    Skaldi (Ice starting planet) - Named after a Norse goddess associated with winter
    Baphomet (Lava secondary planet) - pagan deity often associated with the Christian devil, and by extension the fires of Hell
    Nihil (starting planet moon) - "Nothing". Root of the word 'annihilation'.
    Apomakrysménes - I don't even know where I found this word as Google is letting me down. But at the time I was looking for a word that meant 'very far away' and fitted with the names of the others. It's Greek and it might relate to a god of some sort, I'm not really sure now.

    So yeah, pretentious mythological names FTW! :)

    Attached Files:

  6. stormingkiwi

    stormingkiwi Post Master General

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    Can we have an ability to set the number of planets we want in the generated system please? I just loaded a whole load of systems with a ridiculous number of planets.
    Quitch likes this.
  7. scathis

    scathis Arbiter of Awesome Uber Alumni

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    I don't understand. If you want a specific number of planets, you can build a system in the system editor.
    stormingkiwi likes this.
  8. stormingkiwi

    stormingkiwi Post Master General

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    Yes.

    But I want a random system with a specific number of planets.

    Does that make sense?

    Rather, random planet layout with the number of planets my computer can handle.
    Quitch and shootall like this.
  9. scathis

    scathis Arbiter of Awesome Uber Alumni

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    That's a future stage. Right now it was about making a system that works well for the number of players. If you notice, as you add player slots, the more planets it'll produce. Keep hitting random and you'll find some smaller systems, but in general, games with more players need more planets.
    stormingkiwi likes this.
  10. superouman

    superouman Post Master General

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    The systems are available on the System Sharing Mod

    This lava planet has many small islands. Inspired by Zaphod's #225 6P FFA Lava Islands video and i really like that one. (Except the nuke part)
    Gameplay style: Very close combat at the start and heavy air play.
    Intended number of players: 2-6 (Team games and FFA)
    System Name: Lavarchipelago
    Planet 1: Name: Lavarchipelago
    Planet 1: Mass: 5000
    Planet 1: Position X: 32740.6
    Planet 1: Position Y: -168.39
    Planet 1: Velocity X: 0.63557
    Planet 1: Velocity Y: 123.576
    Planet 1: Num Engines: 0
    Planet 1: Seed: 29675
    Planet 1: Radius: 800
    Planet 1: Heightrange: 60
    Planet 1: WaterHeight: 54
    Planet 1: Temperature: 100
    Planet 1: Biome: Lava

    _____________________________________________________________​


    This lava planet has two large land masses
    Gameplay style: Close combat at the start and mixed air and ground play.
    Intended number of players: 2-6. 1v1, team games and FFA
    System Name: The Space is Lava
    Planet 1: Name: The Floor is Lava
    Planet 1: Mass: 5000
    Planet 1: Position X: 17359.7
    Planet 1: Position Y: -25607
    Planet 1: Velocity X: 105.228
    Planet 1: Velocity Y: 71.3349
    Planet 1: Num Engines: 0
    Planet 1: Seed: 27588
    Planet 1: Radius: 800
    Planet 1: Heightrange: 60
    Planet 1: WaterHeight: 53
    Planet 1: Temperature: 100
    Planet 1: Biome: Lava

    _____________________________________________________________​

    Here is a different and better version of Space Race. Both planets orbit the sun and an astraus takes between 2 and 3 minute to reach the other planet. The starting planet is a lava planet to reduce the number of metal points available. It also needs 3 Halleys to smash. Yes you start on the planet you can crash.
    The large planet contains a single very large sea. which allows many play styles.


    PA 2014-03-15 14-48-10-55.jpg PA 2014-03-15 14-48-22-09.jpg
    Intended number of players: 2 - 10 (1v1, Team games and FFA)(The more crowded the starting planet is is, the better)
    Gameplay style: Intense close combat on Civilization. Slower pace and wider expansion on the empty Wilderness. Don't neglect controlling Civilization to prevent getting smashed.
    System Name: Space Race
    Planet 1: Name: Civilization
    Planet 2: Starting planet : Yes
    Planet 1: Mass: 15817
    Planet 1: Position X: -14000
    Planet 1: Position Y: 0
    Planet 1: Velocity X: -0.3385
    Planet 1: Velocity Y: -191.63
    Planet 1: Num Engines: 3
    Planet 1: Seed: 2202
    Planet 1: Radius: 500
    Planet 1: Heightrange: 60
    Planet 1: WaterHeight: 47
    Planet 1: Temperature: 100
    Planet 1: Biome: Lava

    PA 2014-03-15 14-48-54-48.jpg PA 2014-03-15 14-49-01-89.jpg
    Planet 2: Name: Wilderness
    Planet 2: Starting planet : No
    Planet 2: Mass: 3000
    Planet 2: Position X: 16000
    Planet 2: Position Y: 0
    Planet 2: Velocity X: 0.025811
    Planet 2: Velocity Y: 175.061
    Planet 2: Num Engines: 0
    Planet 2: Seed: 5702
    Planet 2: Radius: 900
    Planet 2: Heightrange: 50
    Planet 2: WaterHeight: 48
    Planet 2: Temperature: 45
    Planet 2: Biome: Earth


    _____________________________________________________________​

    Multi-planet spawning on 6 moons around one large Earth planet.

    Intended number of players: 6-10. team games and FFA
    System Name: Gold Rush
    Planet 1: Name: Gold Mine
    Planet 2: Starting planet : No
    Planet 1: Mass: 10000
    Planet 1: Position X: 27111.4
    Planet 1: Position Y: 168.396
    Planet 1: Velocity X: -0.8434
    Planet 1: Velocity Y: 135.799
    Planet 1: Num Engines: 0
    Planet 1: Seed: 11439
    Planet 1: Radius: 800
    Planet 1: Heightrange: 34
    Planet 1: WaterHeight: 43
    Planet 1: Temperature: 88
    Planet 1: Biome: Earth

    Planet 2: Name: Cradle
    Planet 2: Starting planet : Yes
    Planet 2: Mass: 3000
    Planet 2: Position X: 27015.2
    Planet 2: Position Y: 5123.98
    Planet 2: Velocity X: -101.26
    Planet 2: Velocity Y: 133.849
    Planet 2: Num Engines: 3
    Planet 2: Seed: 1337
    Planet 2: Radius: 400
    Planet 2: Heightrange: 75
    Planet 2: WaterHeight:0
    Planet 2: Temperature:0
    Planet 2: Biome: Moon

    Planet 3: Name: Bucket
    Planet 3: Starting planet : Yes
    Planet 3: Mass: 3000
    Planet 3: Position X: 31397.9
    Planet 3: Position Y: 2594.49
    Planet 3: Velocity X: -50.471
    Planet 3: Velocity Y: 223.483
    Planet 3: Num Engines: 3
    Planet 3: Seed: 1337
    Planet 3: Radius: 400
    Planet 3: Heightrange: 75
    Planet 3: WaterHeight:0
    Planet 3: Temperature:0
    Planet 3: Biome: Moon

    Planet 4: Name: Shovel
    Planet 4: Starting planet : Yes
    Planet 4: Mass: 3000
    Planet 4: Position X: 31498.7
    Planet 4: Position Y: -2095.3
    Planet 4: Velocity X: 45.4142
    Planet 4: Velocity Y: 225.267
    Planet 4: Num Engines: 3
    Planet 4: Seed: 1337
    Planet 4: Radius: 400
    Planet 4: Heightrange: 75
    Planet 4: WaterHeight:0
    Planet 4: Temperature:0
    Planet 4: Biome: Moon

    Planet 5: Name: Pickaxe
    Planet 5: Starting planet : Yes
    Planet 5: Mass: 3000
    Planet 5: Position X: 27400
    Planet 5: Position Y: -4787.2
    Planet 5: Velocity X: 99.3487
    Planet 5: Velocity Y: 141.635
    Planet 5: Num Engines: 3
    Planet 5: Seed: 1337
    Planet 5: Radius: 400
    Planet 5: Heightrange: 75
    Planet 5: WaterHeight:0
    Planet 5: Temperature:0
    Planet 5: Biome: Moon

    Planet 6: Name: Hammer
    Planet 6: Starting planet : Yes
    Planet 6: Mass: 3000
    Planet 6: Position X: 22705.9
    Planet 6: Position Y: -2082.1
    Planet 6: Velocity X: 44.8913
    Planet 6: Velocity Y: 46.2708
    Planet 6: Num Engines: 3
    Planet 6: Seed: 1337
    Planet 6: Radius: 400
    Planet 6: Heightrange: 75
    Planet 6: WaterHeight:0
    Planet 6: Temperature:0
    Planet 6: Biome: Moon

    Planet 7: Name: Ladder
    Planet 7: Starting planet : Yes
    Planet 7: Mass: 3000
    Planet 7: Position X: 22762.1
    Planet 7: Position Y: 2797.76
    Planet 7: Velocity X: -52.158
    Planet 7: Velocity Y: 50.9178
    Planet 7: Num Engines: 3
    Planet 7: Seed: 1337
    Planet 7: Radius: 400
    Planet 7: Heightrange: 75
    Planet 7: WaterHeight:0
    Planet 7: Temperature:0
    Planet 7: Biome: Moon
    Last edited: March 22, 2014
  11. melhem19

    melhem19 Active Member

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    here is a system i made,

    Sub-sector Aurelia by Melhem Mokahal (melhem19)

    Intended number of players: <10+>
    System Name: <Sub-Sector Aurelia>
    Planet 1: Name: <Meridian>
    Planet 1: Mass: <15000>
    Planet 1: Position X: < -2008.67>
    Planet 1: Position Y: < 13276.8>
    Planet 1: Velocity X: < -190.795>
    Planet 1: Velocity Y: < -28.8657>
    Planet 1: Num Engines: <0>
    Planet 1: Seed: <6846>
    Planet 1: Radius: <913>
    Planet 1: WaterHeight: <0>
    Planet 1: Temperature: <50>
    Planet 1: Biome: <Metal>

    Planet 2: Name: <Calderis>
    Planet 2: Mass: <7500>
    Planet 2: Position X: < 17196.2>
    Planet 2: Position Y: < 12786.9>
    Planet 2: Velocity X: < -91.1464>
    Planet 2: Velocity Y: < 122.576>
    Planet 2: Num Engines: <0>
    Planet 2: Seed: <9756>
    Planet 2: Radius: <854>
    Planet 2: WaterHeight: <35>
    Planet 2: Temperature: <100>
    Planet 2: Biome: <Desert>

    Planet 3: Name: < Typhon Primaris>
    Planet 3: Mass: <7500>
    Planet 3: Position X: < -19250.5>
    Planet 3: Position Y: < -3408.56>
    Planet 3: Velocity X: < 27.8826>
    Planet 3: Velocity Y: < -157.474>
    Planet 3: Num Engines: <0>
    Planet 3: Seed: <21542>
    Planet 3: Radius: <813>
    Planet 3: WaterHeight: <30>
    Planet 3: Temperature: <80>
    Planet 3: Biome: <Tropical>

    Planet 4: Name: < Aurelia>
    Planet 4: Mass: <7500>
    Planet 4: Position X: < -15273.5>
    Planet 4: Position Y: < 33913.9>
    Planet 4: Velocity X: < -105.717>
    Planet 4: Velocity Y: < -47.6104>
    Planet 4: Num Engines: <0>
    Planet 4: Seed: <14451>
    Planet 4: Radius: <860>
    Planet 4: WaterHeight: <21>
    Planet 4: Temperature: <0>
    Planet 4: Biome: <Earth>

    Planet 5: Name: < Cyrene>
    Planet 5: Mass: <7500>
    Planet 5: Position X: < 18542.4>
    Planet 5: Position Y: < -6355.68>
    Planet 5: Velocity X: < 51.7865>
    Planet 5: Velocity Y: < 151.085>
    Planet 5: Num Engines: <0>
    Planet 5: Seed: <9756>
    Planet 5: Radius: <854>
    Planet 5: WaterHeight: <11>
    Planet 5: Temperature: <100>
    Planet 5: Biome: <Desert>

    Planet 6: Name: < Kiryi>
    Planet 6: Mass: <3000>
    Planet 6: Position X: < 19841.7>
    Planet 6: Position Y: < 15334.5>
    Planet 6: Velocity X: < -161.236>
    Planet 6: Velocity Y: < 195.362>
    Planet 6: Num Engines: <3>
    Planet 6: Seed: < 78462>
    Planet 6: Radius: <400>
    Planet 6: WaterHeight: <0>
    Planet 6: Temperature: <0>
    Planet 6: Biome: <Moon>

    Note: planet 6 orbits planet 2



    Planet 7: Name: <Yugneon>
    Planet 7: Mass: <3000>
    Planet 7: Position X: < -15974.9>
    Planet 7: Position Y: < -2776.42>
    Planet 7: Velocity X: < 7.79266>
    Planet 7: Velocity Y: < -53.3719>
    Planet 7: Num Engines: <3>
    Planet 7: Seed: < 78462>
    Planet 7: Radius: <400>
    Planet 7: WaterHeight: <0>
    Planet 7: Temperature: <0>
    Planet 7: Biome: <Moon>

    Planet 7 orbits planet 3



    Only Planet 1, 2, and 3 are starting points



    This system is based on Sub-sector Aurelia from the Dawn of war universe
    Last edited: March 22, 2014
  12. strikejk

    strikejk New Member

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    Hi!
    I rebuild the Auraxium solar system from Planetside 2. With all 4 planets (Indar, Esamir, Amerish & Hossin) and the 4 nexus battlegrounds, wich I used as moons (Alpha, Beta, Gamma & Delta).

    It's a system with 4 planets and 4 moons (1 moon for each planet).
    The theme is Planetside 2 Auraxium.
    I made 3 different sizes:
    400 (playable)
    800 (playable but takes ~2-5min to load)
    1200 (it works* but it can take up to 15min to load and is very laggy while playing itself)

    It's intended for 3 teams with 2 to 4 players each (depending on size)
    Spawns are currently available on all 4 planets but I may short that down to 3 (especially with pre-fixed spawn locations for teams)
    The main strategy is to conquer your home planet while spreading out to the different moons for extra income or a special suprise at the end ;)
    Every planet has his own unique theme based on Planetside 2 Auraxium.

    All three versions of this system are available on the standard server of the "System Sharing" mod with the same name used here.

    -----------------------------------------------------------------------------------------

    Intended number of players: <3-6>
    System Name: <StriKe's Planetside 2 Auraxium (400)>

    Planet 1: Name: <Indar>
    Planet 1: Mass: <33000>
    Planet 1: Position X: <13500>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <192.386>
    Planet 1: Velocity Y: <0>
    Planet 1: Num Engines: <0>
    Planet 1: Seed: <24575>
    Planet 1: Radius: <400>
    Planet 1: WaterHeight: <33>
    Planet 1: Temperature: <80>
    Planet 1: Biome: <Earth>

    Planet 2: Name: <Amerish>
    Planet 2: Mass: <33000>
    Planet 2: Position X: <21366>
    Planet 2: Position Y: <0>
    Planet 2: Velocity X: <0>
    Planet 2: Velocity Y: <150.453>
    Planet 2: Num Engines: <0>
    Planet 2: Seed: <11468>
    Planet 2: Radius: <400>
    Planet 2: WaterHeight: <35>
    Planet 2: Temperature: <80>
    Planet 2: Biome: <Tropical>


    Planet 3: Name: <Hossin>
    Planet 3: Mass: <33000>
    Planet 3: Position X: <29233>
    Planet 3: Position Y: <0>
    Planet 3: Velocity X: <130.513>
    Planet 3: Velocity Y: <0>
    Planet 3: Num Engines: <0>
    Planet 3: Seed: <25394>
    Planet 3: Radius: <400>
    Planet 3: WaterHeight: <35>
    Planet 3: Temperature: <80>
    Planet 3: Biome: <Tropical>


    Planet 4: Name: <Esamir>
    Planet 4: Mass: <33000>
    Planet 4: Position X: <37100>
    Planet 4: Position Y: <0>
    Planet 4: Velocity X: <116.046>
    Planet 4: Velocity Y: <0>
    Planet 4: Num Engines: <0>
    Planet 4: Seed: <26487>
    Planet 4: Radius: <400>
    Planet 4: WaterHeight: <33>
    Planet 4: Temperature: <0>
    Planet 4: Biome: <Earth>


    Planet 5: Name: <Nexus Alpha>
    Planet 5: Mass: <1000>
    Planet 5: Position X: <13500>
    Planet 5: Position Y: <3636>
    Planet 5: Velocity X: <-213.02>
    Planet 5: Velocity Y: <192.386>
    Planet 5: Num Engines: <3>
    Planet 5: Seed: <4915>
    Planet 5: Radius: <200>
    Planet 5: WaterHeight: <0>
    Planet 5: Temperature: <0>
    Planet 5: Biome: <50>


    Planet 6: Name: <Nexus Beta>
    Planet 6: Mass: <1000>
    Planet 6: Position X: <21366>
    Planet 6: Position Y: <3636>
    Planet 6: Velocity X: <213.025>
    Planet 6: Velocity Y: <150.453>
    Planet 6: Num Engines: <3>
    Planet 6: Seed: <8192>
    Planet 6: Radius: <200>
    Planet 6: WaterHeight: <0>
    Planet 6: Temperature: <0>
    Planet 6: Biome: <50>


    Planet 7: Name: <Nexus Delta>
    Planet 7: Mass: <1000>
    Planet 7: Position X: <29233>
    Planet 7: Position Y: <3636>
    Planet 7: Velocity X: <-213.02>
    Planet 7: Velocity Y: <130.513>
    Planet 7: Num Engines: <3>
    Planet 7: Seed: <22613>
    Planet 7: Radius: <200>
    Planet 7: WaterHeight: <0>
    Planet 7: Temperature: <0>
    Planet 7: Biome: <50>


    Planet 8: Name: <Nexus Gamma>
    Planet 8: Mass: <1000>
    Planet 8: Position X: <37100>
    Planet 8: Position Y: <3636>
    Planet 8: Velocity X: <213.025>
    Planet 8: Velocity Y: <116.046>
    Planet 8: Num Engines: <3>
    Planet 8: Seed: <8960>
    Planet 8: Radius: <200>
    Planet 8: WaterHeight: <0>
    Planet 8: Temperature: <0>
    Planet 8: Biome: <50>

    --------------------------------------------------------------------------------------------

    Intended number of players: <6-9>
    System Name: <StriKe's Planetside 2 Auraxium (800)>

    Planet 1: Name: <Indar>
    Planet 1: Mass: <33000>
    Planet 1: Position X: <13500>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <192.386>
    Planet 1: Velocity Y: <0>
    Planet 1: Num Engines: <0>
    Planet 1: Seed: <13107>
    Planet 1: Radius: <800>
    Planet 1: WaterHeight: <18>
    Planet 1: Temperature: <80>
    Planet 1: Biome: <Earth>

    Planet 2: Name: <Amerish>
    Planet 2: Mass: <33000>
    Planet 2: Position X: <21366>
    Planet 2: Position Y: <0>
    Planet 2: Velocity X: <0>
    Planet 2: Velocity Y: <150.453>
    Planet 2: Num Engines: <0>
    Planet 2: Seed: <3537>
    Planet 2: Radius: <800>
    Planet 2: WaterHeight: <16>
    Planet 2: Temperature: <80>
    Planet 2: Biome: <Tropical>


    Planet 3: Name: <Hossin>
    Planet 3: Mass: <33000>
    Planet 3: Position X: <29233>
    Planet 3: Position Y: <0>
    Planet 3: Velocity X: <130.513>
    Planet 3: Velocity Y: <0>
    Planet 3: Num Engines: <0>
    Planet 3: Seed: <24029>
    Planet 3: Radius: <800>
    Planet 3: WaterHeight: <35>
    Planet 3: Temperature: <85>
    Planet 3: Biome: <Tropical>


    Planet 4: Name: <Esamir>
    Planet 4: Mass: <33000>
    Planet 4: Position X: <37100>
    Planet 4: Position Y: <0>
    Planet 4: Velocity X: <116.046>
    Planet 4: Velocity Y: <0>
    Planet 4: Num Engines: <0>
    Planet 4: Seed: <19933>
    Planet 4: Radius: <800>
    Planet 4: WaterHeight: <40>
    Planet 4: Temperature: <0>
    Planet 4: Biome: <Earth>


    Planet 5: Name: <Nexus Alpha>
    Planet 5: Mass: <1000>
    Planet 5: Position X: <13500>
    Planet 5: Position Y: <3636>
    Planet 5: Velocity X: <-213.02>
    Planet 5: Velocity Y: <192.386>
    Planet 5: Num Engines: <3>
    Planet 5: Seed: <4915>
    Planet 5: Radius: <200>
    Planet 5: WaterHeight: <0>
    Planet 5: Temperature: <0>
    Planet 5: Biome: <50>


    Planet 6: Name: <Nexus Beta>
    Planet 6: Mass: <1000>
    Planet 6: Position X: <21366>
    Planet 6: Position Y: <3636>
    Planet 6: Velocity X: <213.025>
    Planet 6: Velocity Y: <150.453>
    Planet 6: Num Engines: <3>
    Planet 6: Seed: <8192>
    Planet 6: Radius: <200>
    Planet 6: WaterHeight: <0>
    Planet 6: Temperature: <0>
    Planet 6: Biome: <50>


    Planet 7: Name: <Nexus Delta>
    Planet 7: Mass: <1000>
    Planet 7: Position X: <29233>
    Planet 7: Position Y: <3636>
    Planet 7: Velocity X: <-213.02>
    Planet 7: Velocity Y: <130.513>
    Planet 7: Num Engines: <3>
    Planet 7: Seed: <22613>
    Planet 7: Radius: <200>
    Planet 7: WaterHeight: <0>
    Planet 7: Temperature: <0>
    Planet 7: Biome: <50>


    Planet 8: Name: <Nexus Gamma>
    Planet 8: Mass: <1000>
    Planet 8: Position X: <37100>
    Planet 8: Position Y: <3636>
    Planet 8: Velocity X: <213.025>
    Planet 8: Velocity Y: <116.046>
    Planet 8: Num Engines: <3>
    Planet 8: Seed: <8960>
    Planet 8: Radius: <200>
    Planet 8: WaterHeight: <0>
    Planet 8: Temperature: <0>
    Planet 8: Biome: <50>

    ----------------------------------------------------------------------------------------------

    Intended number of players: <9-12>
    System Name: <StriKe's Planetside 2 Auraxium (1200)>

    Planet 1: Name: <Indar>
    Planet 1: Mass: <33000>
    Planet 1: Position X: <13500>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <192.386>
    Planet 1: Velocity Y: <0>
    Planet 1: Num Engines: <0>
    Planet 1: Seed: <21845>
    Planet 1: Radius: <1200>
    Planet 1: WaterHeight: <20>
    Planet 1: Temperature: <80>
    Planet 1: Biome: <Earth>

    Planet 2: Name: <Amerish>
    Planet 2: Mass: <33000>
    Planet 2: Position X: <21366>
    Planet 2: Position Y: <0>
    Planet 2: Velocity X: <0>
    Planet 2: Velocity Y: <150.453>
    Planet 2: Num Engines: <0>
    Planet 2: Seed: <27306>
    Planet 2: Radius: <1200>
    Planet 2: WaterHeight: <17>
    Planet 2: Temperature: <80>
    Planet 2: Biome: <Tropical>


    Planet 3: Name: <Hossin>
    Planet 3: Mass: <33000>
    Planet 3: Position X: <29233>
    Planet 3: Position Y: <0>
    Planet 3: Velocity X: <130.513>
    Planet 3: Velocity Y: <0>
    Planet 3: Num Engines: <0>
    Planet 3: Seed: <17203>
    Planet 3: Radius: <1200>
    Planet 3: WaterHeight: <35>
    Planet 3: Temperature: <85>
    Planet 3: Biome: <Tropical>


    Planet 4: Name: <Esamir>
    Planet 4: Mass: <33000>
    Planet 4: Position X: <37100>
    Planet 4: Position Y: <0>
    Planet 4: Velocity X: <116.046>
    Planet 4: Velocity Y: <0>
    Planet 4: Num Engines: <0>
    Planet 4: Seed: <5188>
    Planet 4: Radius: <1200>
    Planet 4: WaterHeight: <40>
    Planet 4: Temperature: <0>
    Planet 4: Biome: <Earth>


    Planet 5: Name: <Nexus Alpha>
    Planet 5: Mass: <1000>
    Planet 5: Position X: <13500>
    Planet 5: Position Y: <3636>
    Planet 5: Velocity X: <-213.02>
    Planet 5: Velocity Y: <192.386>
    Planet 5: Num Engines: <3>
    Planet 5: Seed: <4915>
    Planet 5: Radius: <200>
    Planet 5: WaterHeight: <0>
    Planet 5: Temperature: <0>
    Planet 5: Biome: <50>


    Planet 6: Name: <Nexus Beta>
    Planet 6: Mass: <1000>
    Planet 6: Position X: <21366>
    Planet 6: Position Y: <3636>
    Planet 6: Velocity X: <213.025>
    Planet 6: Velocity Y: <150.453>
    Planet 6: Num Engines: <3>
    Planet 6: Seed: <8192>
    Planet 6: Radius: <200>
    Planet 6: WaterHeight: <0>
    Planet 6: Temperature: <0>
    Planet 6: Biome: <50>


    Planet 7: Name: <Nexus Delta>
    Planet 7: Mass: <1000>
    Planet 7: Position X: <29233>
    Planet 7: Position Y: <3636>
    Planet 7: Velocity X: <-213.02>
    Planet 7: Velocity Y: <130.513>
    Planet 7: Num Engines: <3>
    Planet 7: Seed: <22613>
    Planet 7: Radius: <200>
    Planet 7: WaterHeight: <0>
    Planet 7: Temperature: <0>
    Planet 7: Biome: <50>


    Planet 8: Name: <Nexus Gamma>
    Planet 8: Mass: <1000>
    Planet 8: Position X: <37100>
    Planet 8: Position Y: <3636>
    Planet 8: Velocity X: <213.025>
    Planet 8: Velocity Y: <116.046>
    Planet 8: Num Engines: <3>
    Planet 8: Seed: <8960>
    Planet 8: Radius: <200>
    Planet 8: WaterHeight: <0>
    Planet 8: Temperature: <0>
    Planet 8: Biome: <50>
    Last edited: March 23, 2014
  13. melhem19

    melhem19 Active Member

    Messages:
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    126
    In the biome section you should put the type of biome not the bio scale number ( eg: Planet X biome <lava, earth, metal, ext>
  14. strikejk

    strikejk New Member

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    Done, thanks for the info!
    Sadly I can't use "desert" for Indar because I didn't manage to get any sorts of trees with it.
  15. Nullimus

    Nullimus Well-Known Member

    Messages:
    428
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    260
    How are you all pulling the system data? I have madesome fantastic systems but don't know how to share them.
  16. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
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    Basically copy the numbers from the editor. I know it's a little tedious, but that's all we officially have at the moment.
  17. superouman

    superouman Post Master General

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    The system sharing mod salutes you.
  18. wpmarshall

    wpmarshall Planetary Moderator

    Messages:
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    Likes Received:
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    Marshall's Lament - New 'updated' specs in a later post seen here

    Important - Please see notes for finer details relating to position and velocity of each planet!

    Intended number of players: 6+ (Team or FFA)

    System Name: Marshall's Lament

    Planet 1: Name: Central Point [NOT A STARTING PLANET]
    Planet 1: Mass: 33000 (maximum)
    Planet 1: Position X: 31274.9
    Planet 1: Position Y: 22.2818
    Planet 1: Velocity X: -0.0900881
    Planet 1: Velocity Y: 126.441
    Planet 1: Num Engines: 3-5 (Lower perhaps recommended for FFA, 5 for Team Games)
    Planet 1: Seed: 78462
    Planet 1: Radius: 350
    Planet 1: WaterHeight: 0
    Planet 1: Temperature: 0
    Planet 1: Biome: Moon

    Planet 2: Name: Ignis [SPAWNS ENABLED] (Original Name = Smelter)
    Planet 2: Mass: 5000
    Planet 2: Position X: 34594.2
    Planet 2: Position Y: 68.8096
    Planet 2: Velocity X: 3.10181
    Planet 2: Velocity Y: -96.4797
    Planet 2: Num Engines: 0
    Planet 2: Seed: 7000
    Planet 2: Radius: 650
    Planet 2: WaterHeight: 40
    Planet 2: Temperature: 100
    Planet 2: Biome: Lava

    Planet 3: Name: Glaciem [SPAWNS ENABLED] (Original Name = Cryo)
    Planet 3: Mass: 5000
    Planet 3: Position X: 27958.1
    Planet 3: Position Y: 44.4488
    Planet 3: Velocity X: 1.40047
    Planet 3: Velocity Y: 349.473
    Planet 3: Num Engines: 0
    Planet 3: Seed: 14451
    Planet 3: Radius: 650
    Planet 3: WaterHeight: 40
    Planet 3: Temperature: 0
    Planet 3: Biome: Earth (ice)

    Notes - Both Lava and Ice planets orbital central moon at opposite sides with equal orbital velocities so they remain at opposite sides at all times. They also should share the same orbital path so that neither can pass inside/outside/through the other.
    (The numbers given for position are slightly off simply because I have not been able to get them to share orbit exactly - this may indeed impact on velocity)


    Images

    Desktop 25-03-2014 20-48-39-750.png pa 25-03-2014 20-52-14-945.png Desktop 25-03-2014 20-49-58-438.png pa 25-03-2014 20-52-37-274.png
    Last edited: July 3, 2014
  19. wpmarshall

    wpmarshall Planetary Moderator

    Messages:
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    @scathis I'm not sure why, but in this build the games on this system seem to bug out at about 12-14 minutes / when someone gets orbital, so far I interpret those as coincidence and am yet to test for exclusivity. Is there any way you/I might be able to determine why it freezes at said time?
  20. emraldis

    emraldis Post Master General

    Messages:
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    Have a cool new one:

    Intended number of players: up to 8

    System Name: <Fire & Ice>

    STARTING PLANET
    Planet 1: Name: <Fire>
    Planet 1: Mass: <5000>
    Planet 1: Position X: <-30000>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <0>
    Planet 1: Velocity Y: <-129.099>
    Planet 1: Num Engines: <no engines>
    Planet 1: Seed: <7846>
    Planet 1: Radius: <825>
    Planet 1: WaterHeight: <40>
    Planet 1: Temperature: <100>
    Planet 1: Biome: <LAVA>

    STARTING PLANET
    Planet 1: Name: <Ice>
    Planet 1: Mass: <5000>
    Planet 1: Position X: <30000>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <0>
    Planet 1: Velocity Y: <129.099>
    Planet 1: Num Engines: <no engines>
    Planet 1: Seed: <14451>
    Planet 1: Radius: <775>
    Planet 1: WaterHeight: <35>
    Planet 1: Temperature: <0>
    Planet 1: Biome: <EARTH>

    ORBITS FIRE
    Planet 1: Name: <Firerock>
    Planet 1: Mass: <3000>
    Planet 1: Position X: <-35000>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <1.77103>
    Planet 1: Velocity Y: <-197.882>
    Planet 1: Num Engines: <3>
    Planet 1: Seed: <14451>
    Planet 1: Radius: <400>
    Planet 1: WaterHeight: <0>
    Planet 1: Temperature: <0>
    Planet 1: Biome: <MOON>

    ORBITS ICE
    Planet 1: Name: <Icerock>
    Planet 1: Mass: <3000>
    Planet 1: Position X: <35000>
    Planet 1: Position Y: <0>
    Planet 1: Velocity X: <0.0133287>
    Planet 1: Velocity Y: <58.4204>
    Planet 1: Num Engines: <3>
    Planet 1: Seed: <14451>
    Planet 1: Radius: <400>
    Planet 1: WaterHeight: <0>
    Planet 1: Temperature: <0>
    Planet 1: Biome: <MOON>

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