Hi all, This may have been mentioned previously (searches turned up nothing), but I think it would be cool if there was a building that could turn units into metal (just like reclaiming units, but you don't need to micro fabs, and possibly much quicker). Whenever I take over a planet, I usually have half a million T1 ground units that become worthless when there are no more enemy units on the planet. Maybe this will get better when there is a way to assault an entrenched planet, but as of now there's really nothing ground units can do in an interplanetary war (where players have complete control their planets). So what if units you don't want around anymore could be told to walk into some sort of melting furnace, instead of just ruining your frame rate and taking up a bunch of space? I'm envisioning a big furnace type thing, and units just walk (or drive/fly) into it like they would a teleporter. This recycling plant would then just output metal at a rate proportional to the value and number of units walking into it. Thoughts?
Teleporters allow for those units to be used. Otherwise, it might be cool to get some metal back, but you shouldn't need it to much at that point
It might be a cool alternate way to use factories ... set it to "reclaim mode" and march those useless bots right back into where they came from. Might also make metal storage useful.
I find it quite difficult to build teleporters on planets whose atmosphere is about 80% enemy T2 bombers .
Marching all the useless units through a gate into certain death means giving your enemy all that metal you mined. Strategic reclaim instead!
I liked the grinders from Yuri's Revenge. Though the ideal situation is, if you built units you can no longer use, the game design has failed it's players. Generally, I toss my spare ones out a teleporter into the "grinder" of a new enemy planet's turrets. I dislike teleporters and the astraeus, but in that particular way, the teleporter has achieved a single important function. Getting rid of spare land units on a completely conquered planet, and applying them directly where they CAN be used. Some argue that you are sending metal to your enemy. I argue that all the forces on my planet are like ants. If I built enough of them, it doesn't matter how many die, as long as the enemy commander is one of them.