Hi all, I just played a 5 person FFA, and I had control of a planet which required 25 halleys to launch. After building said halleys I was unable to launch the planet (or change its orbit). Clicking on the "annihilate" (or whatever it's called) button brought me to a screen that told me to select a planet to annihilate, but then clicking on planets just froze the game (pressing F5 unfroze the game and brought me back to the starting planet, but every time I tried to launch the planet the same thing happened). Trying to change the orbit of the planet did nothing, but I'm not sure that has been implemented yet? Gamma build 62110 Has anyone else had a similar problem?
Hello, i can also confirm that nothing happens when you click the annihilation. I was using a two planet system and i tried to fire a small moon (3 Halleys) into the main lava planet.
to launch planets now you have to click annihilate in the top right drop down menu, then hit the red target circle next to the planets name, then target point on the planet, then hit the engage button the bottom of the screen. if your doing all that and it still doesn't work then sad pandas. especially sucks having built 25 of them...god thats a minimum of 25 mins building with 70+ fabbers.
I just tried it on a small moon with 3 Halleys. It effectively froze the game. Clicking on the red circle did nothing. Clicking cancel did nothing. I couldn't even close the game gracefully with the menu.
OK to ALL of you all you have to do is click the center of the bullseye, and it's the only option on that screen, it's stupid, I know : https://forums.uberent.com/threads/fix-asteroid-launching.57125/ it's not a bug, the UI isn't actually frozen up, it's just bad design, the previous, more free-roaming approach was better