Yeah I know that sucks. But I don't know what else to do. PA Stats is highly sensitive to having a consistent version between server and client, so it would break too much if people had to update by hand. If you're really bold you can try to download the mod files and use a local version, but you'll have to check for updates all the time by yourself. Not a very nice solution. EDIT: However you CAN go into the code on github and push changes or do merge requests for them. So if you have an awesome idea for the sound/whatever, feel free to contribute.
Actually I just gave up for now. There won't be a fix today. I worked for nearly 5 hours now since I came home, have not even eaten yet and so far I only have unstable stats reporting (the fact that it's unstable is something I realized the moment I was about release it...) and completely broken automatches. @Uber: When I try to do a ubernet.joinGame by lobby id I constantly get a message that tells me this: PollWaitTimeMS forever. The code the official gamelobby uses does not even handle this message. It would crash on this message. What is the meaning of this? Am I making errors creating the game? Can you maybe summarize what changed in tthe way games are setup in gamma? I can't seem to find what I am doing wrong, but something somewhere just does not work anymore.
There have been ubernet issues all day, most likely due to the insane amount of people playing. Could it be ubernet and not you?
I suspect it may be part of it. However I was able to play normally just fine, while I get this weird wait message when I try to setup games via automatch. The normal code in the uber lobby would completely crash on that message. Also the games that should be setup via automatch never showed up in any game list I saw. I suspect something about setting up games is wrong. Addtionally there are the lobby changes that broke reporting. I though I had fixed it, but it seems the handler issue in new_game still is a thing, hard to work around it.
So things are pretty crazy right now. The UI and server code will be changing a lot over a short period of time and it will be very difficult to mod. Things will hopefully settle down in a week or so.
Just don't forget to fix new_game.js to have the mods load *after* defining the handlers. (Same for building_planets.js)
Meh. Guess modding an unstable product isn't always fun So are we to expect massive changes in the protocol between JS and native code for setting up games?
Not to push you Colin, but if you could get at least the "Stat" side of "PA" stats it would help a LOT.
stats work locally I just started a first successful automatch. I am assuming a release will be made within 1h or so
11 hours so far, basically in the last 2 days I did 2 thing: A.) work at my workplace 16 hours B.) work on PA Stats