haters gonna hate

Discussion in 'Planetary Annihilation General Discussion' started by wheeledgoat, January 29, 2014.

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  1. cdrkf

    cdrkf Post Master General

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    Yes it does seam unlikely- however they did it with Spring, if you're not familiar with the history of Spring engine the long and short of it is roughly:

    Back in late 90's (around 98 I think) a group of modders from Clan SY (the 'Swedish Yankspankers') developed a demo recorder mod for TA to support the on-line game. They then started adding in features to the game with the Recorder- things like line and area building and so on.

    Around 2000 ish they added in a 3-D replay engine to the demo recorder, which allowed you to take the 2D maps from TA, auto convert them to 3-D, and watch back the battle in a full 3-D environment (the TA units were always 3-D). That then immediately raised the question- why can't we PLAY in 3-D?

    Fast foward to late 2002 and the Spring Engine was launched. Since then it's been reworked and enhanced and has some pretty advanced features. It's been an ambitious project and the end result is good. So it's conceivable that the same thing could happen to FAF (in fact I've always wondered if the Spring Engine could be used as the basis for an FAF rebuild- most of the leg works already been done!).
  2. cola_colin

    cola_colin Moderator Alumni

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    That's a horrible attitude. Early access is the best thing that has happened in the last few years.
    It's on the level of people who go to metacritic to rate an unfinished product (that clearly stated it is unfinished on it's selling page) with 0 points.
  3. tatsujb

    tatsujb Post Master General

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    dude if you read the OP it was about youtubers, Merded turned the thread on it's head and put a link up to a small thread on the faf forum, which really wasn't at all the original point of the thread.

    Supcom guys aren't haters, most certainly not towards PA.

    you have at least half of the PA Kickstarter backers that are FAF regulars
    Grimseff and brianpurkiss like this.
  4. thepilot

    thepilot Well-Known Member

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    Let's agree to disagree. For me it's the worst thing that happened in years.
    I can't wait for EA or Activation to start releasing half done version of their own licenses full price..
    kalherine likes this.
  5. cola_colin

    cola_colin Moderator Alumni

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    They are doing it all the time. They just don't call it beta and advertise it as finished.
    Also most of the stuff they produce is **** anyway :p
  6. thepilot

    thepilot Well-Known Member

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    You can't seriously compare the state of one of their game (ie. battlefield 4 being full of bugs) with the fact more than that half of the game isn't even there.
  7. cola_colin

    cola_colin Moderator Alumni

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    I have the general feeling that those Companies don't have any qualms about releasing rather buggy products as "finished".
    Uber is super honest to us in that regard. It's just sooo good what Uber does.
    It's super simple: If you don't like an unfinished product don't buy/play an unfinished product. It's clearly labeled after all.
    If you want a finished product buy and play once Uber calls it "released" by their own definition.
    Yes many people are stupid and don't understand this yet. Let them be. Nobody cares about them.
    Grimseff, iron420 and MrTBSC like this.
  8. proeleert

    proeleert Post Master General

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    I agree, especially when it's done like here. There is real interaction between the devs and the community.
    Which make the game better. And people have to remember the development time on PA hasn't been so long yet. To be in this state already is actually a great achievement.
    Also it's fun to see a game change constantly for the better !

    If you don't like early access that's fine, just stay away from them then. And check out the finished product.
  9. ace63

    ace63 Post Master General

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    They did this for quite a few years now....
  10. mered4

    mered4 Post Master General

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    The irony! If only he knew....
  11. vyolin

    vyolin Well-Known Member

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    Fixed that for you. PAID early access is just a thinly veiled release and must let itself be treated as such.
    nawrot likes this.
  12. tatsujb

    tatsujb Post Master General

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    wow you are so deeply wrong.

    If only you knew that "free" products are so much less "free" than you think.

    F2P doesn't come without P2W. they are two sides of the same coin.

    you gotta put food in the plates and roofs over the heads of developers somehow.

    and P2W will be the dark age of videogaming worldwide and nobody's doing anything to stop it. Everybody's claiming that's the road they want to go down simply because they haven't experienced it. They think they'll be able to say "no wait, I changed my mind!" when it'll be to late. pff!
  13. cptconundrum

    cptconundrum Post Master General

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    The money I paid was worth it just to be able to watch the development process. I consider the game itself free. :)
  14. Gerfand

    Gerfand Active Member

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    I can compare it now, but like what you said, and what is obivious(Beta), is impossible to make a good comparison...

    P.S. FA had a Close Beta, but not sure about SupCom...
  15. cola_colin

    cola_colin Moderator Alumni

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    You are not forced to pay. You may wait after all. It will be better and cheaper if you wait.
    So stop complaining and wait and let us mad people pay for it instead. I don't see the problem.
    MrTBSC likes this.
  16. aevs

    aevs Post Master General

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    No, they really aren't. Look at TF2 or DOTA 2. People will pay for status, even in multiplayer games. There's no need to charge for power, especially if you have a large player base.

    As for staying on-topic, I think planetary annihilation will be able to pick up some steam when it is officially released, so long as it gets some advertising on steam alongside official release.
    I also understand the logic of charging more on steam early on based on kickstarter prices, but I don't think it was worth the negative publicity that came with it. Steam advertises early access games alongside released ones and most people will judge the price accordingly, they won't research much more than that. Releasing early access later on with a more reasonable price (such as the price during the winter sale) would probably have been better.
    Some say any publicity is good publicity, but I don't think that's the case here. I was almost turned off buying the game, even when it was on sale, because I noticed a lot of flaming / bad publicity. I was already looking forward to the game well before this, so of course I looked into the facts, but not everyone will do that.
  17. ace63

    ace63 Post Master General

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    Arnold is out of beta for quite a few years now.
    It was the translator plugins for the DCCs which were in beta, and even these days are long gone.
  18. iron420

    iron420 Well-Known Member

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    I disagree. I paid so I could voice my opinions an help shape development. That was worth buying in early and paying extra for me. That was what I got for my extra money down. I got something of value I could not have got otherwise and it's worth more than the price of the game because the game will be more in line with my own vision.
    drz1 and cptconundrum like this.
  19. cptconundrum

    cptconundrum Post Master General

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    It really does feel like we're a part of it, too. Or rather, that the devs are a part of the community and just happen to also be making the game. Getting to watch their playtests now means we get to see pretty much every aspect of development as they do it. It's also nice that we can give feedback on new features before we even get them.

    On the other side of it, this is probably good for the devs too. The community obviously demands a lot from them, but we also provide the kind of immediate feedback that they need to keep going. I would imagine working with a publisher and having no interaction with actual players would be pretty soul-crushing in comparison.
    drz1 likes this.
  20. SXX

    SXX Post Master General

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    Only problem you forgot that both games are Valve games and in terms of game development they have mostly unlimited financial resources and if even if they spend millions of dollars on project that fails they won't even notice it. Seriously what chances Dota 2 had without Valve and their Steam user base? I guess it's might get audience like HoN and that's all about that.

    Most of other F2P games still have P2W elements and they're clearly more fun for players who paid money.

    PS: Also TF2 become F2P only after 3+ years after release.
    Last edited: January 30, 2014
    Grimseff likes this.
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