New Tech; Black Hole Generator, Weather Control

Discussion in 'Planetary Annihilation General Discussion' started by keterei, December 19, 2013.

  1. keterei

    keterei Active Member

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    Suggestions.

    The game deserves more large-scale offensive structures to add continuing variety to the game along-side nuke facilities.

    I would love to see planet-obliterating and core smashing black holes being implemented in some way for intergalactic warfare. This would add an entirely new aspect of paranoia to gameplay. Maybe this could be achieved with a large interplanetary laser, which would ultimately make your planet a death star.

    Another destructive weapon more close to home would be a weather control device. It could conjure up instances of thundering lightning clouds to scorch a radius of the planet or possibly create acid rain which could render metal nodes useless or slowly damage units and buildings.

    Those are just personal suggestions.

    In short; ideas for more structural super weapons, which this game deserves!
    Last edited: December 31, 2013
  2. MrTBSC

    MrTBSC Post Master General

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    Why blackhole gen when you can have deasthstars?
  3. timberwolf1777

    timberwolf1777 New Member

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    A slightly different version of the black hole generator that the author pitched might be a great way to force more scouting and reduce turtling. Lets say, for example, that two very expensive paired buildings which would be built at polar opposite sides of the planet could be activated to implode (black hole) the planet. Wherever the first one was made would create an indicator (like a metal spot forces a mex to be built only on it and nowhere else) on the opposite side of the world for the build site of the second one. That way you could always have the option of destroying a world even if there were no asteroids, death stars, etc. It would force turtles on that planet to scout more and make sure that an opposing player doesn't own more than 49% of the sphere. It would also be a great late game insta kill.

    Food for thought. I dont even know if I would even want this in game. Just trying to run with Keterei's idea and make it a functional and strategic part of gameplay rather than "This sounds like to would look cool, so lets do it!" like so many threads in the forum like this are.
  4. keterei

    keterei Active Member

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    I like the input. Turtlers need to learn not to turtle! Anyway, I propose these features because nukes are the only end-game building outside of artillery right now. Sure, black holes and giant lasers would look cool, but my real goal is to advocate more variety.
  5. keterei

    keterei Active Member

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    To laser them and then clean up the debris! But really, it's all for variety's sake.
  6. mabdeno

    mabdeno Active Member

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    I think we have a form of weather control. There will be laser beams, smoke and a chance of nukes....
  7. brianpurkiss

    brianpurkiss Post Master General

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    I see you're new here, and welcome!

    You should do a search before posting, in accordance with forum rules.

    There's already dozens of threads talking about black holes and weather controls.

    Black hole generators have been pretty much shot down by the community. It doesn't make sense to create a suicide weapon since a black hole would destroy an entire solar system, killing you in the process. Pointless.

    Weather control is up for debate, but I seriously doubt it'd be implemented at launch since there's no weather system currently planned for release. Maybe down the line.
  8. keterei

    keterei Active Member

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    I'm not familiar with any weather control in the game.
  9. keterei

    keterei Active Member

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    Ah, but maybe I had already considered the suicidal aspect of black holes! Now, I appreciate you welcoming me to the forums again, but using my forum age to denote my post and telling me that I should search for things before I talk about them in an attempt to denote my competance is rude. I did search for black holes and read through the posts, and this thread is my own way of expressing my agreement with things like a black hole bomb or other features that were mentioned.
    Try not to be so pessemistic. If the community has shot some points down then let them speak for themselves. There is a considerable amount of people who do want features like this as well. Because a feature may not be planned does not mean it merits doubt, but discussion!

    Sincerely.
    cdrkf likes this.
  10. BulletMagnet

    BulletMagnet Post Master General

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    But it has been discussed, numerous times.

    Now, if you happen to bring a new angle or idea to discussion - by all means, share it, and there will be discussion. I don't see that in this thread yet.
  11. meir22344

    meir22344 Active Member

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    Who said the black hole implosion weapon had to destroy the whole system, why not have it that the black hole collapses in on it's self after it has destroyed the planet.
    keterei likes this.
  12. BulletMagnet

    BulletMagnet Post Master General

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    A system that allows players to self-destruct planets without needing a spare asteroid?

    I have no problem with this. I doubt I'd ever use one, but I do foresee people going scorched-earth in games to deny resources to others.
  13. ledarsi

    ledarsi Post Master General

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    This idea is actually different from previous black hole threads in that the others tend to be about destroying the entire solar system, which is a terrible idea.

    This suggestion is to have a "self destruct" weapon which destroys one planet. As long as it is prohibitively expensive on the same order of magnitude as other planet-killers, I don't see a problem. It could actually be cheaper than Halleys because it only destroys one planet, and it is the planet you build it on instead of a target planet.

    It is a different way to use the 'black hole as weapon' lore, which by itself is fine.


    My adaptation of the black hole as weapon concept is a type of projectile a la "singularity projector" that fires miniature black holes and deals tremendous amounts of damage to a single target, essentially being a gib cannon. Units equipped with this type of weapon would be very effective at punching above their weight class, but would not be useful against groups.

    The existence of such a weapon would quite strongly discourage a single big unit attacking by itself, without an army to support it and cover it. Even the biggest, meanest Krogoth-class unit should have to look over its shoulder at the possibility of a close encounter with some little bots that have black hole cannons.
    keterei likes this.
  14. brianpurkiss

    brianpurkiss Post Master General

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    I have by no means been rude.

    I'm just informing you of the forum rules. The forum rules say that you should do a search and comment on those posts, not create a new one.

    You're right, discussion is a good thing – but in the right way. Creating a new thread for each person's own view on a topic is not a good way to facilitate discussion.

    Searching and posting on the older threads is necessary to keep discussion on a topic all in the same spot so developers can keep track of all the ideas. If we have 12 different threads with each person giving their own idea, then there will be no way to effectively discuss the different ideas. People will have to say the same thing over and over on different threads and comparing the different ideas will be difficult.

    What's more, posting on the old threads is necessary to keep the forums clean so we don't have 3 or 4 different threads discussing the exact same thing on the front page (which has happened).

    Searching and commenting on old threads is the forum rules and is needed for a healthy and effective forum.
  15. keterei

    keterei Active Member

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    I agree that a clean forum is a healthy forum, but you have misread my post and jumped on my mentioning of black holes without considering my main point. This post is to discuss my desire for other large-scale, high-tier weapons of mass destruction to accompany nuclear missles, in particular, structures. Black holes and weather machines were simply suggestions to supplement discussion of the possible purpose of these structures. That is why I felt this thread was justified, because it was focusing on powerful buildings, which I had not found in other threads, which were just discussing defences. You can agree or disagree with my suggestions and I gladly welcome you to, but I dont appreciate you trying to dismantle/denote my thread when it does not deserve it.

    Again, sincerely.
  16. keterei

    keterei Active Member

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    I agree. I was imagining it as an attack on one planet. If the bots can create a black hole, I would guess that they know how to close one as well.
  17. meir22344

    meir22344 Active Member

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    I was thinking along the lines that the black hole was unstable and closed by it's self after the planet had been devoured.
  18. brianpurkiss

    brianpurkiss Post Master General

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    And there are still plenty of threads talking about large super weapons.

    Point is, this is a duplicate thread.

    I would simply ask that you abide by the forum rules in the future and do a search and post on those threads.
    Last edited: December 20, 2013
  19. cdrkf

    cdrkf Post Master General

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    Brian, be nice! I think the OP has a valid point.

    I personally don't think the game needs black hole generators or such like.

    We do have asteroids to fling at planets after all- I'd personally like to see that spruced up with tsunamis, lava eruptions on impact and such before adding more big weapons.

    Still I think it is something worth discussing and his suggestion is different so a new thread isn't beyond the realms of reason (yes there are similar threads, but at this stage in development there are to almost every topic conceivable).

    Just my 2 cents...
    keterei and stormingkiwi like this.
  20. keterei

    keterei Active Member

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    I've read in a few threads about planned radar jamming units. Someone has suggested a satellite/radar jamming building as well, so I think it's an appropriate idea for this thread. That could definitely be useful. It would still allow other players to see where you are; there could be a black 'fog of war' made by the jammer, but the jammer would deny direct observation of your units and buildings.

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