Cube world

Discussion in 'Planetary Annihilation General Discussion' started by Methlodis, December 9, 2013.

  1. Methlodis

    Methlodis Active Member

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    We've recently been experimenting with the system editor, and creating some interesting maps. Problem is that they load in the preview build, but don't actually launch with these specs server side. Is there anyway for us to get around this?

    They basically end up in similar looking planets, but normal spheres. This may be because of a height range restriction server side.

    [​IMG]

    [​IMG]
    cwarner7264 likes this.
  2. brianpurkiss

    brianpurkiss Post Master General

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  3. stormingkiwi

    stormingkiwi Post Master General

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    That's beautiful. Look how small the planets are. I don't think that's an avoidable bug.
  4. Noogums

    Noogums New Member

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    I was wondering if oddly-shaped planets were going to be a thing in this game.. Betting modders will be all over it, but I think fighting on a giant space doughnut would be interesting.
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  5. Methlodis

    Methlodis Active Member

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    We were actually able to play on the small maps 30m radius, just fine. And I did get the water cube world to work.

    What ended up happening, is the planet spawned round with lots of water. But the terrain under the water was still ridiculously warped, so we kept popping up and going back under the water in a way that was totally un-spherical and had definitional had sharp edges. BUT IT WAS PLAYABLE!!
  6. cptconundrum

    cptconundrum Post Master General

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  7. dangoofed

    dangoofed Member

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    It's a rendering error, they load the maps as cubes with 6 playing fields and then distort them into the shape of a sphere. This is a great though, I hope there's a way to play like this in the game
    stormingkiwi likes this.
  8. ghost1107

    ghost1107 Active Member

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    Borg Planets!!!

    Do units fall or the edges?
    beer4blood, FXelix and Gerfand like this.
  9. Gerfand

    Gerfand Active Member

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    well this time colombo as wrong
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  10. beer4blood

    beer4blood Active Member

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    I'm sure the manual input under 200 size radius would be the problem........

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