Multiplayer Timeout?[solved]

Discussion in 'Monday Night Combat PC Feedback and Issues' started by Henry, January 16, 2011.

  1. Henry

    Henry New Member

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    I'm having problems with the multiplayer.

    What is happening:

    I connect to a multiplayer server, everything loads fine. I walk out of spawn and get maybe 5-10 seconds of combat. Then I think I timeout maybe and all physical bodies in the world appear to continue along a fixed trajectory (maybe not getting force updates from server). I don't crash out or anything and I'm able to run about for as long as I like, but all the other bodies do nothing but keep walking.

    I think I have my ports set up correctly:

    Code:
    Protocol	Port Range	Translate To ...	Trigger Protocol	Trigger Port	
    
    TCP	7777 - 7778	7777 - 7778	-	-
    UDP	7777 - 7778	7777 - 7778	-	-
    and Steam is working OK so I assume steam ports are OK.

    Here is info from DXDiag:

    Code:
    ------------------
    System Information
    ------------------
    Time of this report: 1/16/2011, 13:15:15
           Machine name: HENNERS-DESKTOP
       Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
               Language: English (Regional Setting: English)
    System Manufacturer: NVIDIA
           System Model: 122-CK-NF68
                   BIOS: Phoenix - AwardBIOS v6.00PG
              Processor: Intel(R) Core(TM)2 CPU          6600  @ 2.40GHz (2 CPUs), ~2.4GHz
                 Memory: 2048MB RAM
    Available OS Memory: 2046MB RAM
              Page File: 2120MB used, 1972MB available
            Windows Dir: C:\Windows
        DirectX Version: DirectX 11
    DX Setup Parameters: Not found
       User DPI Setting: Using System DPI
     System DPI Setting: 96 DPI (100 percent)
        DWM DPI Scaling: Disabled
         DxDiag Version: 6.01.7600.16385 32bit Unicode
    
    ---------------
    Display Devices
    ---------------
              Card name: NVIDIA GeForce 8800 GTS
           Manufacturer: NVIDIA
              Chip type: GeForce 8800 GTS
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_E8253842&REV_A2
         Display Memory: 1384 MB
       Dedicated Memory: 617 MB
          Shared Memory: 767 MB
           Current Mode: 1680 x 1050 (32 bit) (60Hz)
           Monitor Name: SyncMaster 226BW(Analog)
          Monitor Model: SyncMaster
             Monitor Id: SAM027E
            Native Mode: 1680 x 1050(p) (59.883Hz)
            Output Type: HD15
            Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 8.17.0012.6089 (English)
         Driver Version: 8.17.12.6089
            DDI Version: 10
           Driver Model: WDDM 1.1
      Driver Attributes: Final Retail
       Driver Date/Size: 10/8/2010 08:47:00, 12787816 bytes
    Sorry if this problem is covered somewhere else, I had a look and couldn't really find anything.

    Any help would be much appreciated thank you!
    Last edited: January 17, 2011
  2. Morello

    Morello New Member

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  3. Henry

    Henry New Member

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    Re: Multiplayer Timeout?

    That fixed it thanks!

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