Uber Stretched Too Thin?

Discussion in 'Uber Entertainment Discussion' started by ASH, January 15, 2011.

  1. ASH

    ASH Member

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    This isn't a rant. It's an observation.

    One fact that bewilders me is that the Uber devs seemed to have stretched themselves too thin.
    They admitted that they consist of what...14 employees? Why the heck would they decide to focus on a PC version of MNC when they should know that most of the general public would agree that PC gaming is and has been on the decline. (at least that's the impression I've gotten over time...except for World of Warcraft and other MMORPG'S)
    Yes, I used to be heavy into PC gaming...playing Counter-Strike and Team Fortress...ten years ago!
    When I heard that they were releasing MNC for the PC, the first thought that entered my mind was, "What the heck were they thinking"?!!

    The real money in my opinion is in the console versions. Xbox Live is ripe for making a profit...what with its millions of members and downloadable content and whatnot. Had Uber solely focused on the console version, they could've made MNC into the huge money maker they originally envisioned it to be.

    I have stated before that the Uber devs have made numerous missteps and I stand by that accusation.
    Making it for the PC was a serious misstep. Time will only tell if I am right.

    What do you think?
    Should Uber have focused solely on the console version of MNC and stayed away from the PC version?
  2. BulletMagnet

    BulletMagnet Post Master General

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    [​IMG]

    I think you need to observe more. You impressions are wrong. Both PC and Console markets are growing faster than they've ever been before.

    Yeah, what were they thinking? Silly Uber, bringing MNC to Steam - a platform that has a mere 25 MILLION active users.

    I completely agree with you, bad decision.
  3. Col_Jessep

    Col_Jessep Moderator Alumni

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    I LOLed so hard, I spilled coffee all over my keyboard! :lol:

    What BulletMagnet already said: Steam is a HUGE platform and it's constantly growing.

    I think it's time for you take a look at all the threads complaining about the stupid and arbitrary restrictions Microsoft puts everywhere. It takes like 24-48 hours max for Steam to get an update online as far as I know. How long does it take MS? 2 weeks, 4 weeks, 2wo month? Well, I guess that depends entirely on how much money MS can suck out of your game.

    As far as small Indie developers are concerned the PC with Steam is a much better platform to sell games. It is flexible, fast, has a lot less limits and bureaucracy and will not frown on your new company because your game has no large budget.

    I don't know if Uber will make more money off the PC version or the Xbox version, but I'm pretty sure making a PC version will be worth it.
  4. BulletMagnet

    BulletMagnet Post Master General

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    HOLD THE PHONES! STOP THE PRESSES!

    I'm sorry, I have to take back what I said about Steam having that many users - the number was grossly incorrect.

    After exercising my Google Fu a little bit, I have discovered it's actually over 30 million. 12 months ago XBL had 20 million users (see here). Approximately one month after, Steam reached it's 25 million milestone.


    I'm sorry Ash, but if Steam is pwning XBL (which it clearly is), then PC gaming as a whole is still incredibly healthy.


    Uber was definitely sage in wanting to get in on the PC market.

    Whether their small size will cause a problem or not - I don't know, but there's an indie game called Minecraft which is staffed by one programmer, two artists, and a single muso... that's four people if you didn't catch that, making Uber's 14+ look massive in comparison.

    Guess how many copies it has sold?

    • Over a million and it hasn't even been released yet - it's still in beta.

    Now, everyone, lets all answer Ash's question;

  5. sensitivepsycho

    sensitivepsycho New Member

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  6. Col_Jessep

    Col_Jessep Moderator Alumni

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    Omg, I love the new trees! And wool and squids and climbing spiders... okay, the last one not so much but still: <3
  7. AmazeTheory

    AmazeTheory New Member

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    Where's the harm in going to the PC as well? The more they spread their game around, more people will know about it. And hopefully when a sequel comes out, on disk form or not, it will be more popular.
  8. Billy Rueben

    Billy Rueben New Member

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    I like it to be honest. If we had a PC version out when Uber did their first major update, some of those HORRIBLE glitches (invincible juicers) they introduced into the game would have been caught and fixed on the PC version before us console players even knew about it. As I see it, the PC version is the testing platform so I can get more reliable patches on my console version. I think the PC version actually helps the console version. Just my opinion though.
  9. BroTranquilty

    BroTranquilty New Member

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    A lot of people dislike steam. They like Microsoft's support, the balance of console gaming, the wide accessibility.

    However, a lot of people feel that a pc port can give more modding capability to the fans, can test patches softly before committing to them on console, and can give access to people who dont have the console but do have a standard computer.

    You may think it's stretching thin, it's stretching alright, but it's not too thin. The game will get many more fans and players, much more use, and evolve faster this way. I'm not worried, this wont be anything like Team Fort, as much of this game and company is VERY different from Team Fort, no matter what anyone says on that.
  10. Polynomial

    Polynomial Moderator Alumni

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    Omg the trolling in this thread.

    Sorry console lovers (I like consoles too!), but its a hard fact Uber can actually implement the ideas they want to with the PC version rather than limit their updates with Microsoft. Uber's said there would be 3 updates with the 360 version. That's Microsoft's limit coincidently. And they've already used their 1 free DLC.

    Steam doesn't care what you do.
  11. BroTranquilty

    BroTranquilty New Member

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    yet the console port still needs to be supported. i know microsoft are bastards, but this game began on xbox. there are a large amount of console fans, a console tourney, ect ect.

    i have steam too, but no matter what, mnc should at least do better than Team Fort 2 on console. microsoft hopefully should compromise with supporting mnc, hopefully they see it will in return support their console.
  12. Col_Jessep

    Col_Jessep Moderator Alumni

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    Dear Xbox players,

    I understand your pain, I really do! I have waited a long time for the PC version of MNC and all I had to go on was a vague statement of neutrino over a year ago that Uber wouldn't leave us PC gamers standing in the rain. I believed in Uber and they delivered! Voila, PC version. Same price as on the Xbox, free DLC already included. Here I am, almost two years after I joined this community and I'm playing MNC on the PC, I'm a happy kitten!

    Why don't you give Uber the benefit of the doubt?

    We all know that XBL has stupid rules and that the whole XBLA thing comes with a deadline attached to it. One free DLC, two more and that's it. There is nothing Uber can do about it, Microsoft's rules. But they are trying to do the best they can within those limited possibilities.

    A good way to ensure that your next DLC is a success is to test it on the PC first and make sure it works as intended. To quote OxyTeam freely: We are having all the bugs so you don't have to! We have all the fun too of course.

    Want to join the club? Sign up and go PC. We will help you to build or buy a system that is worth its money and can play MNC. Broke? Start saving now! A PC is more expensive but you will save a ton on games. During the X-mas sale I bought 60 games for less money than you payed for your Xbox! Some are classics like Mirror's Edge, Civilization IV and some are collections. I got all games VALVe ever made for 25. Half-Life, Counterstrike, TF2, Left 4 Dead, you name it!

    There is no Steam gold membership that you have to pay for. You make an account and you get all the goodies - right facking now! No limits on how many friends you can have and free messaging. You are broke again? Well, that won't stop you from playing your games on Steam.

    But Jessep, you will say, a PC need constant upgrades. I say bollocks! My PC is from 2007 and I have upgraded my graphic card once, that's it. I payed less for that graphic card then you for your Xbox Live gold membership during those 3 years. I don't plan for any upgrades in the near future (read the next year). MNC runs at way more frames than my 60 Hz 1080p monitor can display. I have heard of lag, that's what happens to other people or when I join a server in Australia!

    Join the dark side, we have cookies, tools to make new maps and better graphics!
  13. Airwags

    Airwags New Member

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  14. Billy Rueben

    Billy Rueben New Member

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    PC gamers just understand that their are WAY better shooters than Call of Duty. It's about time us console gamers did too.
  15. Airwags

    Airwags New Member

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    Haha, i'm in total agreement with you there, I'm just not much of a PC gamer so I'm not really in touch with how the PC community feels about the game.
  16. DeadStretch

    DeadStretch Post Master General

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  17. BulletMagnet

    BulletMagnet Post Master General

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    Where did G4TV get their numbers from?

    Also, Starcraft II has sold 3 million copies (http://en.wikipedia.org/wiki/StarCraft_ ... erty#Sales).

    One single PC game selling more than ALL of BO. Supports the claim that PC gaming is on the decline is total rubbish.
  18. quizzical

    quizzical New Member

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    PC gaming isn't what it used to be 5-10 years ago. Why? Because the internet services consoles started to provide made it easier for the casual (and hardcore) gamer to hop on and play.

    You buy the game, load it in the console and viola! It plays instantly.

    With PC, you buy the game, load it into the computer, install it, type in an annoying product key, register it, and then play it.

    I'm not saying that's soooo much harder. I'm just making a point that the casual gamer numbers are increasing, and that's because consoles are making it easier to. PC is now sort of for the old school and/or hardcore gamer.
  19. Pluberus

    Pluberus New Member

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    Steam does this automatically. Plus, you save a boatload on games. And supposedly Microsoft is going to support gaming/gamers more on Windows 8.

    And those PC BO numbers have to be off because I have seen more than 50,000 concurrent BO players on Steam alone.
  20. lagosta

    lagosta New Member

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    What are you talking about? Load it into the computer then install it? I think you mentioned the same step twice. Also, last I checked, console games are now implementing serials to prevent pre-owned games from playing online, one source.

    Anyways, with my internet connection speed so fast, I would rather download the game via steam then go to the store. While you waste your gas and time browsing for a game, I am sitting at my comfort browsing an almost endless library of games I can purchase and play almost instantly. You know what I do? I pick a game I want and pay for it, then steam takes over and does the rest for me. Once the download is complete, I am ready to play. I have over 50+ games on steam and this has been my exact experience with every single one of the games. So....

    With PC, I buy the game right from my computer desk, wait for a DL to finish and play it. No reading product keys of boxes, no registering games, blah blah blah. I buy the game, download it and viola! It plays instantly.

    Also, saying pc is now for old school or hardcore players. You are completely wrong. Almost every PC game I play is filled with novices, you will find an advanced player here and there but majority of players are casuals. You probably think we are hardcore because we have superior control with mouse and keyboard.

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