Describe your perfect Commander!

Discussion in 'Planetary Annihilation General Discussion' started by iron420, July 5, 2013.

  1. AyanZo

    AyanZo Active Member

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    has a working D-gun.
  2. stuart98

    stuart98 Post Master General

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  3. byrnghaer

    byrnghaer Active Member

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    I want my commander to have a long-*** bayonet. Bayonets make everything better.
  4. xpl0s10n

    xpl0s10n New Member

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    .. I'm pretty sure my idea of "your perfect commander"; is my idea of a perfect commander, as the thread title states. I could care less what he looked like if he could wreak destruction through mass BLOD shots. :\
  5. quazzi

    quazzi Member

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    you realize if you constantly right click it glitches out, just right click once and it works... plus i think you need an energy surplus
  6. quazzi

    quazzi Member

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    I really like the look of this beast
  7. quazzi

    quazzi Member

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    A prey mantis like body would be cool
  8. kalherine

    kalherine Active Member

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    This was always my love .

    That eyes, got moore to say then you think!

    [​IMG]


    But this can be fun too




    [​IMG]
    Last edited: October 20, 2013
    stormingkiwi and bradaz85 like this.
  9. rorschachphoenix

    rorschachphoenix Active Member

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  10. stuart98

    stuart98 Post Master General

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    Concept art of the Saucer's ground form in Airmech right there for those unaware.
  11. impend1ngdoom

    impend1ngdoom Member

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  12. Telvi

    Telvi Member

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    The commander should look more like a mech, 2 rocket canisters on the back like the alpha. But as a special ability he can use them like a special weapon, to fire them in a burst of 20 or more in a zone. The rockets are many but not so strong only 1,5 rockets can destroy a T2 unit. The armor should be more powerfull and he should have some short jump jets on the back to move him faster out of the battlefield. If you want to reclaim destroyed objects there should be something like a scanning laser first and then the normal animation. But the total time for the reclaim shouldnt be longer then now only the animation is be different.
    There should be some spakles oder lightnings arround the com if he fires the uber cannon.
    He also should have red lights to look more dangerous. I like the idea with the fast laser. Maybe a gattling laser :D

    aaanndd he should be a little faster.

    Something like this but more dangerous and the things above

    Attached Files:

    archcommander likes this.
  13. ghost1107

    ghost1107 Active Member

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    Why discribe if I can just show it. Gundam style:
    ZGMF-X20A Strike Freedom Gundam
    [​IMG]
    GAT-X105E Strike Noir Gundam (Real model, maybe to much detail :))
    [​IMG]
    MG XXXG-00W0 Wing Gundam Proto Zero
    [​IMG]
    archcommander likes this.
  14. evolvexxx

    evolvexxx Member

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    You know, like... exactly like this....
    [​IMG]
  15. eltro102

    eltro102 Member

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    as a walking nanolathe
  16. Arachnis

    Arachnis Well-Known Member

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    [​IMG]

    Love him. Don't ask me why, but he's wearing a jacket.

    [​IMG]

    Did anyone mention a halberd?
  17. arbitraryranger

    arbitraryranger Member

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    [​IMG]

    my perfect commander...
  18. rorschachphoenix

    rorschachphoenix Active Member

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    tatsujb likes this.
  19. herbertgoon

    herbertgoon New Member

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    Cassis: I like the idea of a spider however i can see it being buggy and impratical in the long term so a relatively small one, prehaps it'd look like the unbuildable GDI carrier jets from c&c Kanes Wrath:
    moddb.com/mods/kanes-wrath-reloaded/images/the-air-transport-units

    (if you've never played c&c what are you doing playing other RTS's?)

    Weaponry: It is purely a fabracation unit, with the execption of 4 machine guns that shoot in sepearate derections they can hit all units but submerged units (I have weak attacks to increase the power of my fabractaion)

    Ability 1: Passive stealth (Not invisible, just not seen on radar).
    Ability 2: Passive Fabractaion (something like X2 speed because the machine guns are nerfed)

    I think its imposible to create a balenced commander, one commander that one person just cant use someone else can win in 10 minutes flat with. It all depends on you not your team, no commander is over or underpowered, its how you play them.
  20. archcommander

    archcommander Active Member

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    Did you do that yourself?

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