Mouse not rendered or garbled

Discussion in 'Support!' started by swaagie, October 21, 2013.

  1. swaagie

    swaagie New Member

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    Backed the beta since last week, awesome game! However on ubuntu 13.10 I can't see the mouse or it is rendered like a garbled block/cube. From what I understood from the intel-gfx open source community the drivers are built in with ubuntu 13.10.

    Not sure if related but it will not start in fullscreen either, it basically renders in about 1/4 of the screen.

    System specs: aspire s7-392, 64bit, 8GB, intel HD 4400 onboard, native res. 2560x1440 on 13"
    there is a data-sheet available on the acer website, can't link it however as new user....???
  2. SXX

    SXX Post Master General

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    It's known issue of open source drivers: FS#1595
    Nobody made proper bugreport on Mesa bugtracker yet.

    You can easily bupass the problem using Coherent Debugger workaround, it's linked on bugtracker.

    You can resize game window as you like. As well you can use your window manager functions (compiz if you use Unity) to toggle fullscreen.
  3. swaagie

    swaagie New Member

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    Thx for the quick reply I wasn't aware of that bugtracker, will read up on the comments and potential fixes.

    As for the fullscreen, I know I can resize it. But I don't consider a maximized windowed mode fullscreen. I'm also unable to change the mode to windowed in the setup, it will stick to fullscreen, but is actually windowed.
  4. swaagie

    swaagie New Member

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    Perhaps I'm missing something but after the "Go" step of the debugger I see nothing resembling "Coherent UI view".
  5. SXX

    SXX Post Master General

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    There is no built-in fullscreen on Linux at moment. Actually this game don't use traditional fullscreen on Windows, so it's just borderless window.

    You can do the same by using your window manager options. If you use Unity just follow instructions explained here:
    http://askubuntu.com/questions/126233/how-to-set-a-shortcut-for-always-on-top-for-window
    Install compiz settings manager and extras, enable "Extra WM Actions" and then just set and use fullscreen hotkey.

    I'm use KDE and there is nice fullscreen option by default as well as ability to set profile for each window/application.
  6. SXX

    SXX Post Master General

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    Is game actually runned when you doing this? Can you make screenshot of what you see?

    Also can you open this URL:
    http://127.0.0.1:9999/
    Do you see those "Coherent UI View"?
  7. swaagie

    swaagie New Member

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    Word about the fullscreen.

    Concerning the mouse: I can see the 4 coherent UI views under Inspectable pages at the localhost:9999. However each UI view I open shows a blank page. The mouse in-game is still a garbled block if I try the actions in various orders.

    edit: I assume its normal that the debugger is opened with pypar2?
  8. SXX

    SXX Post Master General

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    You can't fix by opening it in browser, as long as I know debugger use websocket connections.

    No. You need to set proper permissions on it "chmod +x Debugger" then run it from command line like "./Debugger". But actually it's not required because all debugger done in HTML.

    So you can wait before I'll done standalone fix.
  9. swaagie

    swaagie New Member

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    Yeah that kinda worked it indeed does a socket connection to the remote debugging tool of chrome it seems. I did see something resembling the shape of a mouse now, but it had that transparancy checkboard pattern behind it.

    I'll stick to windows for the moment. At least until 13.10 gets more stable and till some of the intel graphic issues are fixed
  10. SXX

    SXX Post Master General

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    At this moment nobody find out why is this happen, so it's won't be fixed until somebody make proper report to Mesa bugtracker. :(

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