Turn off the nano beams during stalls

Discussion in 'Backers Lounge (Read-only)' started by Quitch, October 18, 2013.

  1. Quitch

    Quitch Post Master General

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    So this is a callback to TA, but I'd like to see the nano(?) beams turn off as your economy stalls. This acts as a visual indicator as to how big an impact the stall is having (the longer the beam is off the harder the stall), as well as making the idea of stalls much easier to understand for new players because right now it looks like building continues. Also it adds a further dimension to scouting as you can see how your opponent is faring and whether your raids on his economy are having an impact or not.
    LavaSnake, zaphodx and bradaz85 like this.
  2. Arazu

    Arazu New Member

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    This is how it used to work, but a while back I think they changed it so that stall's don't stop building completely, it just effects the build rate.
  3. rockemsockemrobot

    rockemsockemrobot Member

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    I like this idea a lot. Maybe modulate the alpha based on the engineers build rate?
  4. jasontbradshaw

    jasontbradshaw New Member

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    Better yet, reduce the particle count in proportion to the amount being built. I.e, if the engineer's stalled build rate is only 50% of the full build rate, then only 50% the amount of particles would be produced while stalled.
    LavaSnake likes this.
  5. cwarner7264

    cwarner7264 Moderator Alumni

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    This already happens. Go and stall your economy hard and watch your nanolathing streams.
    archcommander likes this.
  6. LavaSnake

    LavaSnake Post Master General

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    But it needs to be easier to see. Closer to what @Quitch was talking about.
    Quitch likes this.
  7. Quitch

    Quitch Post Master General

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    Just impact how often the nano beam is leaving the production unit in accordance with the modification to build rate. 100% build rate? Nanos flow 100% of the time. 50% build rate? Nano beams have an on-again off-again appearance. 10% build rate? You see only the odd spurt of nano beam.

    I don't think amount of nanos or nanites is going to work due to zoom level, it needs to be more obvious than that. 20 builders with slightly narrower beams is not going to be as obvious as 20 builders firing their beams in spurts.
    RainbowDashPwny and LavaSnake like this.

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