[Suggestion] a new unit called move order!

Discussion in 'Planetary Annihilation General Discussion' started by zGeneral, October 15, 2013.

  1. zGeneral

    zGeneral Member

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    why can't all factories have on the right corner of their units list a "move order"'which translates to a Queue rally point!

    it goes like this:
    1) select a factory and have a rally point (A)
    2) build 5 fabs then
    3) click on the "move order" from the factory's units list, click a new rally point (B)
    4) build 5 tanks

    what will happen, the factory will build 5 fabs to rally point A
    then 5 tanks will roll out on rally point B

    what do u think?

    EDIT:
    there are many scenarios that can benift from this, for example:
    I have 10 factories, each has its own rally point that i do not want to disturb
    lets say I need 10 fabs NOW, I would select all factories, click ctr+fab then ctr+"move order unit"

    what will happen, those 10 fabs will have their own same rally point, so I do not have to look for them while scattering around with the original rally point nor I need to modify it
    Last edited: October 15, 2013
  2. KNight

    KNight Post Master General

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    I think the Factory Assist system from SupCom would be better overall.

    Mike
    Gerfand and thetallestone like this.
  3. zGeneral

    zGeneral Member

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    what does the assist system have to do with having multiple rally points queued within the queue!
  4. BulletMagnet

    BulletMagnet Post Master General

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    Bordering on the concept of Orders as First Class Entities there.

    I'm a massive OFCE fanboy.
  5. KNight

    KNight Post Master General

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    Simple;

    Factory A is building 5 ants and 2 Spinners on loop(it'll come eventually) It has Factories B, C and D assisting it. B,C and D build units from A's Work list and sends them to A's Rally point.

    If you need say, a bunch of fabbers right now what you do is select Factory B and queue up 5 Fabbers, it will build those and send them to B's Waypoint.m it will then return to assisting Factory A.

    Mike
  6. zGeneral

    zGeneral Member

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    this does not solve the problem though
    I wand a factory to build 30 ants to rally point A then 30 other ants to rally point B in a loop
    or 10 ants a bit far from base, then 1 fab near base in a loop
  7. KNight

    KNight Post Master General

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    Why not just use separate factories? It's not like you won't have plenty of factories available.

    Mike
  8. zGeneral

    zGeneral Member

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    there are many scenarios that can benift from this, for example:
    I have 10 factories, each has its own rally point that i do not want to disturb
    lets say I need 10 fabs NOW, I would select all factories, click ctr+fab then ctr+"move order unit"

    what will happen, those 10 fabs will have their own same rally point, so I do not have to look for them while scattering around with the original rally point nor I need to modify it
    Last edited: October 15, 2013
  9. KNight

    KNight Post Master General

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    Why would you need 10 separate rally points with each only a single factory to supply them?

    Mike
  10. brianpurkiss

    brianpurkiss Post Master General

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    Nifty idea. Hopefully something like this will be implemented.

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