Delta Commander Dimensions

Discussion in 'Planetary Annihilation General Discussion' started by verloren, October 14, 2013.

  1. verloren

    verloren New Member

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    just wondering, what would be the dimensions of a delta commander? as in how tall it is it and how wide. I would appreciate it as it would help me in my argument with my friend over how it would stand up in a fight with a Hive Tyrant.
    hahapants likes this.
  2. cola_colin

    cola_colin Moderator Alumni

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  3. Teod

    Teod Well-Known Member

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    With this kind of game scale and style it's really hard to apply any kind of real measures to it. Anything can be from kilometers (if planets are real) to centimeters (if everything is a toy).
    But if we assume that trees are the same size as real ones, he is pretty huge.
    brianpurkiss likes this.
  4. verloren

    verloren New Member

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    yer but so have the tyranids
  5. zaphodx

    zaphodx Post Master General

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    Anything that can move can dodge those slow as hell projectiles ^.^
  6. hahapants

    hahapants Active Member

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    This is funny! I love the honesty and the argument. Would be a good fight.
  7. Dementiurge

    Dementiurge Post Master General

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    Considering the size of the units and the battlefield, they aren't that slow on a human scale.
  8. rabidimperialguard

    rabidimperialguard New Member

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    Damn! I had written post full of links but I can't seem to put links up until I have more posts under my belt...

    Well anyway I don't think I can give you an answer on the scale but think I still know which would win. I have been lurking on the VS. debates section of the Spacebattles forums for a couple months and while only a couple posts about PA have come up there are a ton for Supcom and TA. Last time it came up the people there thought that PA stuff will be about as good as TA stuff in a land war and according to them the TA factions are the undisputed kings of all land wars (supcom is ranked 3rd strongest).

    I guess I will just go ahead and copy calculations for the weapon yields of one of the weakest TA units from the forums.

    There was also a thread with poll about how a single UEF ACU would do against all of the tyranids, here is the scenario.

    The vote count was 6 in favor of the Tyranids and 62 in favor of the UEF ACU...

    So if a PA Commander is even a 10th as powerful as an ACU (probably much stronger) a hive tyrant probably couldn't even scratch the commanders paint.

    P.S. Sorry I couldn't include links, could I PM them to someone else so they could post them here or do I just need to start posting more?
  9. Dementiurge

    Dementiurge Post Master General

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    While an unbridled late-game economy in FA is ridiculous, I don't think micromanaging several million armies of engineers is going to be practical for a single Commander without the help of subordinate AIs. Though, if one did have subordinate AIs with which to task construction and the delivery of strategic missiles, the UEF ACU is capable of annihilating the entire tyranid fleet.

    A PA commander is somewhat limited by a lack of mass fabricators, and would also need subordinate AIs.
  10. KNight

    KNight Post Master General

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    Actually the problem with a single ACU is that it's pilot is only human, eventually their ability to multi-task will be overwhelmed. There is also the fact that the SupCom universe is somewhat lacking in the AI fields, QAI was the only AI that seemed to be capable of filling in for a Human in command and even it was lacking in some general understanding of things. Also remember that even SCUs were piloted.

    A PA Commander doesn't really have that issue as it is already an AI and is already capable of waging war across an entire solar system so I don't think it's really need to be supplemented in anyway.

    Mike
  11. Dementiurge

    Dementiurge Post Master General

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    "Actually the problem with a single ACU is that it's pilot is only human, eventually their ability to multi-task will be overwhelmed"
    That was the point of my first paragraph. The 'subordinate AI' are just simple machines that you can delegate the construction of a thousand factories to, making it easier to build millions of units at a time.

    PA commanders aren't any more competent than human players, for some inscrutable reason that probably breaks the fourth wall, and they can't build millions of units unless they have millions of metal deposits. At least, not until metal fabricators are implemented.
  12. KNight

    KNight Post Master General

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    But as I said, in the SupCom universe they don't have those kinds of AIs, the best they have are the Symbionts which, aside from the Cybran Nation they aren't even used in combat and are still limited because 1 ACU = 1 Pilot.

    I thought we were talking lore and not the realities of people playing a game?

    Also, you don't need an extractor for each unit you build.

    Mike
  13. krakanu

    krakanu Well-Known Member

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    I think if that much energy was hitting the planet from the nearby star, that the peewee wouldn't even have any trees to shoot at, they would all spontaneously combust.
  14. Dementiurge

    Dementiurge Post Master General

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    You only said that SupCom is "somewhat lacking" in AI.
    And I'm not saying that the SupCom universe has AI, just that delegating to even very simple subordinate AIs could dramatically increase the potential of a SupCom Commander.

    I never said you do.
  15. rabidimperialguard

    rabidimperialguard New Member

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    Yeah I guess that one is pretty crazy, unfortunately there seems to be a lot of debate about exactly how powerful everything is. I have looked through a dozen or so threads and haven't found any exact projection of their weapon power be agreed upon. Even projections of what a power unit equals can't be agreed upon, low ones don't make sense with energy to metal conversion and high ones make the solar panels make no sense.

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