Assault is what I was most comfortable with last night, so I figured I'd post what my build was and how I used it. Gametype: Crossfire Bronze Sponsor: Increased Reload Speed Silver Sponsor: Increased Armor Gold Sponsor: Increased Fire Rate Hit-n-Run style of play. With this setup I had my best game @ 15-9.
After watching your videos and reading the forum here I am obviously not getting anything done today. What other endorsements can you add? I was looking around but can't seem to find a list?
You have to purchase your first for $15k, then your 2nd for $25k, then your 3rd for $50k ... thats as far as I am
Assault seems be the class I'm most interested in at the moment. It'll be fun seeing how much the different levels of endorsements actually boost the different categories. Like I wonder if the Gold level for clip size would pay off better then Gold level for accuracy. Other than Assault, I'll probably also dibble-dabble with Assassin and Tank as well. Maybe Gold sponsor for armor, silver sponsor for health regen, and bronze for something like speed or skill regen to really make a Tank much more Tank-like on defense.
My personal favorite so far is : GOLD : Fire rate SILVER : Armor BRONZE : Skill Regen / Critical Shot Fire Rate helps take down just about anything quickly. Armor is enough to easily survive any take-downs from the front (then fly back). Skill Regen is good if you plan to use your charge/throw aggressively while Crit Shot is sick when combined with Passive lvl3 I previously had Accuracy instead of Fire Rate mostly to counter Gunners/Tanks from a safer range but the grenade launcher speed increase is too tempting to give up.
My Assault build is: Gold: Armor Silver: Critical Shot Bronze: Accuracy or Ammo Capacity (I switch them in and out)
My assault build usually is: Gold: Fire Rate Silver: Crit Shot Bronze: Accuracy Sometimes i swap accuracy and Crit, or swap armor and Accuracy if i feel like taking out assasins more