PA Beta Build: 54631

Discussion in 'Support!' started by garat, October 3, 2013.

  1. UberWilliam

    UberWilliam Uber Alumni

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    The build machine wipes the build directory clean in order to make sure cruft from old builds doesn't stick around. Which means that the papa files all have to be regenerated each build. There are no time stamps in the files, so the only reason I can think of for differences is if how we process source assets isn't deterministic. We are using libsquish for the DXT compression on textures and using Autodesk's FBX SDK to extract model data from the .fbx files the artists export from 3DS Max. I could believe that either of those could be giving us different but equivalent results run to run. Or it might be our stuff. When I wrote the papa stuff, I wasn't thinking about trying to get a deterministic output from the same inputs.

    I'll talk to the team about changing the build process to only wipe the final output directory but leave the intermediate results intact. Then it would only regenerate a papa file if one of the source assets changes.

    Come to think of it, the launcher only downloads changed files. And if we are changing papa files for no reason, then the launcher is downloading more than it needs to. Which is bandwidth we have to pay for, you might have to pay for, and certainly time you have to wait. Okay, I'm just going to make that change to the build setup.
  2. vackillers

    vackillers Well-Known Member

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    I for one love this Idea... One of the my fav things in SupCom was being able to change and take out certain aspects of the game if I wanted to have certain type of game, like only ground units, or only air units, no experimental units, no nukes or what not, so if you plan on doing this again for PA thank you very much in advanced. The ability to really tweak what sort of game you personally want to have is just an awesome option to have for me personally.
  3. Daddie

    Daddie Member

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    But is one of those options an adaptive AI? :)
  4. pieman2906

    pieman2906 Well-Known Member

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    Answered right there.
  5. Raevn

    Raevn Moderator Alumni

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    This will be the last edition of "Raevn's Build Notes" for a while I'm afraid, but it'll be back again in November!
    Happy planet smashing all, looking forward to the seeing the progress after a month!
  6. liamdawe

    liamdawe Active Member

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    If someone selects this it should disable the hotkeys those buttons where using automatically. I just tried a game and while panning around with WASD my command kept stopping building.
  7. renszarv

    renszarv New Member

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    Unfortunately the same graphics error, which appeared in 54574 is still present, which cause black screen on startup - nothing is rendered. The 54497 works perfectly fine.
    I'm on Linux, AMD HD 7750, Catalyst driver

    Code:
    [11:41:55.543] INFO SystemReady
    5470 09:41:55.647038 W | PID: 5472 | 5500 09:41:55.540678 [5472:5500:WARNING:proxy_service.cc(888)] PAC support disabled because there is no system implementation
    [5510:5510:INFO:renderer_main.cc(215)] Running without renderer sandbox
    [5515:5515:INFO:renderer_main.cc(215)] Running without renderer sandbox
    [5514:5514:INFO:renderer_main.cc(215)] Running without renderer sandbox
    [5512:5512:INFO:renderer_main.cc(215)] Running without renderer sandbox
    5470 09:41:56.948281 W | PID: 5472 | 5472 09:41:56.940494 [5472:5472:ERROR:(0)] Failed to load /mnt/sam400/tmp/game/PA/host/ui_resources_100_percent.pak
    Some features may not be available.
    5470 09:42:11.029968 W | PID: 5472 | 5500 09:42:11.024097 [5472:5500:WARNING:gpu_process_host.cc(483)] GPU process crash detected!
    5470 09:42:11.127508 W | PID: 5472 | 5500 09:42:11.123335 [5512:5538:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:11.145995 W | PID: 5472 | 5500 09:42:11.128815 [5515:5532:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:11.220356 W | PID: 5472 | 5500 09:42:11.214863 [5510:5528:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:11.709933 W | PID: 5472 | 5472 09:42:11.703280 [5472:5472:ERROR:(0)] Failed to load /mnt/sam400/tmp/game/PA/host/ui_resources_100_percent.pak
    Some features may not be available.
    5470 09:42:24.025284 W | PID: 5472 | 5500 09:42:24.023657 [5472:5500:WARNING:gpu_process_host.cc(483)] GPU process crash detected!
    5470 09:42:24.079931 W | PID: 5472 | 5500 09:42:24.062513 [5514:5524:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:24.080442 W | PID: 5472 | 5500 09:42:24.072660 [5510:5528:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:24.905995 W | PID: 5472 | 5472 09:42:24.904249 [5472:5472:ERROR:(0)] Failed to load /mnt/sam400/tmp/game/PA/host/ui_resources_100_percent.pak
    Some features may not be available.
    5470 09:42:37.233113 W | PID: 5472 | 5500 09:42:37.224331 [5472:5500:WARNING:gpu_process_host.cc(483)] GPU process crash detected!
    5470 09:42:37.233422 W | PID: 5472 | 5500 09:42:37.224376 [5472:5500:ERROR:gpu_process_host.cc(511)] GPU process crash limit reached! Rendering will stop on all hardware accelerated pages!
    5470 09:42:38.102475 W | PID: 5472 | 5472 09:42:38.099752 Requesting resource read for coui://ui/mods/ui_mod_list.js with internal id 39 reported FAIL
    5470 09:42:38.136417 W | PID: 5472 | 5472 09:42:38.128301 Requesting resource read for coui://ui/mods/ui_mod_list.js with internal id 40 reported FAIL
    5470 09:42:38.136801 W | PID: 5472 | 5500 09:42:38.135321 [5515:5532:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:38.180973 W | PID: 5472 | 5500 09:42:38.150280 [5510:5528:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    5470 09:42:38.185914 W | PID: 5472 | 5472 09:42:38.181866 Requesting resource read for coui://ui/mods/ui_mod_list.js with internal id 41 reported FAIL
    5470 09:42:38.238888 W | PID: 5472 | 5500 09:42:38.208935 [5514:5524:ERROR:command_buffer_proxy_impl.cc(161)] Could not send GpuCommandBufferMsg_Initialize.
    setOption medium
    [11:42:39.084] INFO Setting graphics to medium
    setOption medium
    setOption medium
    setOption medium
    [11:42:39.085] INFO Setting camera mouse pan speed to 1x
    [11:42:39.085] INFO Setting camera key pan speed to 1x
    [11:42:39.086] INFO Setting camera zoom speed to 1x
    [11:42:39.086] INFO Setting camera edge scroll to off (no mouse lock)
    [11:42:39.087] INFO Setting planet pole lock to off
    [11:42:39.219] INFO resetGameState
    [11:42:39.219] INFO Mouse constraint cleared.
    [11:42:39.220] INFO setMusic /Music/Main_Menu_Music
    
    MCXplode likes this.
  8. punkroadkill

    punkroadkill New Member

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    YARRR!
  9. Vernam7

    Vernam7 Member

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    small annoying bug: when you click on the "B" and watch the video, when you close the video before ends, the entire game UI is frozen and you cant click anything enywhere.

    so the only solution is ALT-F4 to terminalte the game in windows. o_O
    Last edited: October 3, 2013
  10. MCXplode

    MCXplode Active Member

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    Have reported this bug under.
    FS#2327

    can only get it to launch once in a while. seems to be an error with how the gpu buffer is accessed
  11. masterdigital

    masterdigital Uber Alumni

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    This doesn't happen on my machine. What OS are you using?
  12. arm2thecore

    arm2thecore Active Member

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    On Debian Linux; when the initial Accept/Deny dialog comes up, I click Accept and the shell spits out:
    Code:
    16839 21:19:16.574900 W | PID: 16841 | 16841 21:19:16.574753 Requesting resource read for coui://ui/alpha/shared/css/images/ui-bg_flat_100_000_40x100.png with internal id 137 reported FAIL
    16839 21:19:16.574941 W | PID: 16841 | 16841 21:19:16.574775 Requesting resource read for coui://ui/alpha/shared/css/images/ui-bg_flat_35_000000_40x100.png with internal id 138 reported FAIL
    16839 21:19:16.574946 W | PID: 16841 | 16841 21:19:16.574786 Requesting resource read for coui://ui/alpha/shared/css/images/ui-bg_flat_100_000000_40x100.png with internal id 139 reported FAIL
    16839 21:19:20.679105 W | PID: 16841 | 16841 21:19:20.662636 Requesting resource read for coui://ui/alpha/shared/css/images/ui-bg_flat_65_000000_40x100.png with internal id 143 reported FAIL
    XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
          after 67 requests (67 known processed) with 0 events remaining.
    
    And then the UI locks up.
  13. nobrains

    nobrains Member

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    Happens to me too if the window automatically closes before the video finishes. Win7 64bit.
    Steps to reproduce:
    1. start the beta video
    2. pause the video
    3. wait 1:20 for the window to automatically close
    4. try to reopen the beta video
  14. Vernam7

    Vernam7 Member

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    windows 7 x64.

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