It is possible we have cleaned maps or planets, all rocks and fissures, make units confuse. I dont want play only on moon all the time. And what you guys think on reclaim trees or rocks or mass,is it somethink think on that way'
Well reclaiming in SupCom made sense because you were working with pure mass and energy. Here we're dealing with metal and no matter how advanced your tech you're going to have a tough time extracting usable metal from random surface rocks. As for game play, it's a bit of micro that honestly the game could do without. They're supposedly adding wrecks at some point so managing that should be more than enough reclaim micro for a game of this scale.
They might add a slider for rocks, fissures, mountains and trees in the planet creator. For the beta these basics will have to do and nobody is forcing you to only play on the moon. And this game will have area commands. Repair area, reclaim area and the like.