Hi, well i ve some graphical problems! In my game there are no animations for any explosions but my mate playing with told me that the animations are all there... I ve no animation for anything. - Smashing a nuke -> only buildings disapear - same with smashing planets - destroyed tanks or airplanes just turn black for about 1 sek then dissapear - also buildings they just loose hp till they are dead then just turn without any animation to the black "regain" model There is only one exeption its a dieing ACU then there is a nice animation - the base who gets destroyed in the result of loosing the game after ACU is destroyed is like the rest no animation buildings just disapear completely.... I know its beta and its just an visual effect but there is really no fun playing like that! No "feeling" is coming up very sad! I hope anybody can help me! Another thing is what means SEED in the editor? ------------------ System Information ------------------ Time of this report: 9/29/2013, 14:01:29 Machine name: SPECTRE_-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130801-1533) Language: German (Regional Setting: German) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10 Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 8192MB RAM Available OS Memory: 8162MB RAM Page File: 2735MB used, 13586MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 580 Manufacturer: NVIDIA Chip type: GeForce GTX 580 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_83851043&REV_A1 Display Memory: 4048 MB Dedicated Memory: 1488 MB Shared Memory: 2559 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: PnP-Monitor (Standard) Monitor Model: SyncMaster Monitor Id: SAM04D5 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: HDMI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.2723 (English) Driver Version: 9.18.13.2723 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 9/17/2013 22:22:42, 15703688 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-53C0-11CF-5079-88A31CC2C435} Vendor ID: 0x10DE Device ID: 0x1080 SubSys ID: 0x83851043 Revision ID: 0x00A1 I have 2 Graphic Cards with SLI and 3 Monitors! I already turned of all other Monitors and removed 1 Graphikcard but that changed nothing If u need fullconfig just wirte me!
There is other topic on same problem: https://forums.uberent.com/threads/no-graphic-effects-for-planet-smashing.51889/ Actually this seems like just one other problem with Nvidia in current version, you can only wait for next update. But you can do that, go into this directory: C:\Users\ YOUR_WINDOWS_USERNAME \AppData\Local\Uber Entertainment\Planetary Annihilation\log\ And upload some log of game where you seen such problem. Probably we can see some shader compilation errors related to lack of effects.
It's starting number for pseudo-random generator which allow you to create same planet again and again (at least within one version of game).