Game not responding and massive memory usage

Discussion in 'Support!' started by mackoftexas, September 28, 2013.

  1. n3ogeorgy

    n3ogeorgy New Member

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    I have the same problem.
    When i try to play with people ( using my own solar system build with 2 planets and 3-4 asteroids or joining on any game in 'ubernet games' ) the game crashes with the message " pa stopped responding " and filling ~2gb of ram.

    Attached Files:

  2. occusoj

    occusoj Active Member

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    Well, I played a 7 planet system and PA filled 13 GB RAM. Which is no problem as I have more than that available, but after a lot of minutes waiting to join, my commander was random spawned.
    But I still won, all others had crashed/dropped.

    While just sitting around in an empty match, Coherent uses 200-250MB of RAM.
    For that UI? Quad a Gig? Whilst it doesnt matter cause memory is cheap and you arent going to even notice it on a modern 32G machine its still a bit worrying to see how inefficient it has become.
    And Coherent stille likes to crash mid game. Which doubly sucks because you have to rejoin and cant see half of buildings/units then.

    I have no problem with the game needing upwards of 20 GB if it delivers the goods for it. But for current performance and visuals a bit much to be honest.
  3. SXX

    SXX Post Master General

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    Coherent it's technically Google Chrome (it's based on Chromium Browser) and it's have memory usage like Google Chrome. This is cost you need to pay to have most flexible and modable UI ever.

    There is no other technology on the market even near to Coherent.
  4. SXX

    SXX Post Master General

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    Oh man you have most shocking problem I ever seen on this forum:
    Code:
    Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130708-1532)
    Memory: 18432MB RAM
    Available OS Memory: 3326MB RAM
    You have 18GB of RAM with 32-bit OS. :eek::eek::eek:
    It's mean you paid for those 18GB and only able to use 3.3GB of them. :eek::eek::eek:

    I'm think you really want upgrade to 64-bit version of Windows 7. o_O
    syox likes this.
  5. occusoj

    occusoj Active Member

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    Yep, never seen an UI that came near Coherent in terms of cph. (crashes per hour) ;)
  6. SXX

    SXX Post Master General

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    Probably it's serious problem for some Windows users, but in terms of modability it's really most advanced technology I ever seen. I think we all can be tolerant to those crashes because it's tech extremely powerful.
  7. occusoj

    occusoj Active Member

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    In all honesty, as long as its crashes mean a significant disadvantage or even break of a game (only for now, as long as rejoin is bugged) I dont care for it. Always prefer stability to features.
    From the first glimpse I had at it, Coherent looks extremly flexible and well suited to a game designed for modding.

    I really hope that it will get more stable. Is it much better on Linux? I currently get one or two crashes per day and another player having to rejoin games because of it.
  8. vackillers

    vackillers Well-Known Member

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    In what way is coherent the most advanced technology around? I would imagine a UI is a UI, plain and simple, how it works maybe different but there are plenty of UI's out there that have been heavily modded without the need for massive wastes in RAM though.
  9. deso88

    deso88 Member

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    Code:
    Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130708-1532)
    Memory: 18432MB RAM
    Available OS Memory: 3326MB RAM
    This is just beyond sad. He is like the 3rd or 4th guy here doing this.
  10. SXX

    SXX Post Master General

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    Yes, Coherent is much stable on Linux, at least for me. I'm only have few crashes in few days.
  11. SXX

    SXX Post Master General

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    It's advanced because it's make UI totally open and easy to edit, everything you see on the UI it's HTML, JavaScript and CSS. Can use tons of libraries and pre-made code because UI it's 100% compatible with current web standards. It's based on Chromium codebase, so it's will get all bleeding edge technologies as fast as they're added in Chromium. canvas, HTML5 audio and video, WebGL and if some work will be done even WebRTC and Device API, so you'll able to built in P2P voice/video chat right inside PA client.

    There is tons of advantages of open standards over some proprietary crap.

    Most popular UI middleware on market it's Scaleform GFx which actually is custom flash player with tons of limitations and own bugs. If you were Skyrim modder you'll understand what pain in *** it is.
    Last edited: September 29, 2013
    vackillers likes this.
  12. vackillers

    vackillers Well-Known Member

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    heh thanks for the explanation SXX..
  13. mushroomars

    mushroomars Well-Known Member

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    I'm going to make an educated guess that memory use is so high because people are trying to run games with 8-24 planets when we were running 1 planet and maybe a moon beforehand.
    syox likes this.
  14. cwarner7264

    cwarner7264 Moderator Alumni

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    Can I just chime in here and say that @SXX is an awesome guy? The number of people that he patiently sits and helps on this forum to get their game running and get their performance increased is phenomenal.
  15. gsuberland

    gsuberland Member

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    Oh, holy fork, you really should switch to a 64-bit OS. You're only getting access to 3GB of that giant 18GB rig. Even if you go through the hassle of ensuring that PAE and AWE are enabled on the system and for PA, you're gonna have a bad time.
  16. n3ogeorgy

    n3ogeorgy New Member

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    Actually i have only 4GB of RAM on my system. I don't know why dxdiag say 18GB :D
  17. Devak

    Devak Post Master General

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    Actually the magic number seems to be about 4-5 planets. up to 3 is almost seamless and 4 and upwards it starts to almost exponentially increase loading time.
  18. SXX

    SXX Post Master General

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    This is really funny, then you still few options about your problem:
    1. Upgrade to 64-bit OS.
    2. Read those 2 topics:
      https://forums.uberent.com/threads/beta-error.51695/
      https://forums.uberent.com/threads/crashing-on-32-bit-windows-heres-a-guide-to-help.51990/
      And try some Voodoo magic on PA executable, so it's will able to use a bit more than 2GB of RAM.
    3. Wait for future updates and try to believe that game will use less memory in future.
  19. mushroomars

    mushroomars Well-Known Member

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    Every game I have joined has had 10+ planets. I don't play random games at all. Ever.
  20. mackoftexas

    mackoftexas New Member

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    I've been consistently playing smooth games with relatively short load times with Steam Overlay off and graphics settings on Lowest. Loading times seem to increase with amount of people in the game, additionally I seem to be arriving later into a team game than other people as my allies will already be constructing a base and moving my Commander around. I look forward to future NVidia support updates and any other advice on how to optimize performance. Thanks!

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