Graphics bug? Glitchy textures.

Discussion in 'Backers Lounge (Read-only)' started by eldridgemisnomer, September 10, 2013.

  1. eldridgemisnomer

    eldridgemisnomer New Member

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    Hello all,
    First time here and many apologies if I've missed a thread in which this issue is already dealt with.

    I downloaded PA for the first time today and I'm seeing a fairly serious graphical bug which makes it almost unplayable for me, whereby the planets are drawn only patchily. Most of the surface of the planets are black, with a few squares of low-res textures. Mass points are not visible. I would post a screenshot, but appears I can't as a new user?

    I'm running windows 7 64bit with an Nvidia GTX 460.

    Is this a known problem? With a fix?

    Many thanks.
  2. zaphodx

    zaphodx Post Master General

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  3. eldridgemisnomer

    eldridgemisnomer New Member

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    Yes, indeed.
    What a noob I am.
    Thanks a lot ZaphodX
  4. neutrino

    neutrino low mass particle Uber Employee

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    Did that actually fix the problem?

    Basically we use a fairly advanced virtual texturing system and when you see black that means it's not working correctly. Often is a driver issue.
  5. globalrelative

    globalrelative New Member

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    I've had that since last patch (early september), for every planet at every game. Worked as intended before.Mac 10.8.5, AMD Radeon HD 6770M

    Capture d’écran 2013-09-21 à 01.35.28.png Capture d’écran 2013-09-21 à 01.35.35.png


    Waiting for Beta..Edit: had these graphics for every graphic quality setup
    Last edited: September 21, 2013
  6. SXX

    SXX Post Master General

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    This is a bug FS#1990, only occur with ATI/AMD hardware on OS X. You need to wait before Uber find out why is this happen and fix it.
    globalrelative likes this.
  7. eldridgemisnomer

    eldridgemisnomer New Member

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    Yup, it totally fixed the problem.
    Thanks

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