Nukes i like them

Discussion in 'Planetary Annihilation General Discussion' started by Choromakolo, August 12, 2013.

  1. Choromakolo

    Choromakolo Member

    Messages:
    32
    Likes Received:
    4
    So yeah recently the nukes where updated looks, damage etc..
    So i tough i might play one game and use them... but some enemys just dont want to make anti nukes.. well this is actually wat will happen if you dont

    http://www.youtube.com/watch?v=kWa7GVDizW4

    Also about the looks, i like them they look very cool and with that i mean more the anti nukes o.o they look sexy at my opinion.

    Also i was just able to send 3 nukes to that guys base at the end since i saw my life in that game come to a end when he came with hes big bot army :)

    Well have fun watching and dont forget to leave a comment ^.^


    And wat do you think about nukes :)

    - choromakolo
  2. ghostflux

    ghostflux Active Member

    Messages:
    389
    Likes Received:
    108
    I think nukes could use some friendly fire.
  3. mushroomars

    mushroomars Well-Known Member

    Messages:
    1,655
    Likes Received:
    319
    And a big explosion if you destroy a silo with an armed missile in it.
    tatsujb likes this.
  4. Clopse

    Clopse Post Master General

    Messages:
    2,535
    Likes Received:
    2,865
    Havn't played around with nukes yet as I have been away. I watched a stream and the anti nuke seemed to have such a small area of protection giving that they look to have similar costs and build time to the nuke.

    Do nukes follow units? As in if you get 2 nukes to attack a commander at the same time but your opponent notices the scouts or whater and moves away will the nuke hit the commander or the location?
  5. mushroomars

    mushroomars Well-Known Member

    Messages:
    1,655
    Likes Received:
    319
    I think Nukes track.

    ...

    Does that mean I can shoot down planes with NUKES?
  6. Teod

    Teod Well-Known Member

    Messages:
    483
    Likes Received:
    268
    That will make them defensive structures.
    Put some around your base. Enemy tank zerg attacks. Enemy tank zerg kills it. Enemy tank zerg dies. And bombing them will be suicidal for aircraft. And if they can't kill commander in one hit, you should always stand near one and destroy it if someone gets nearby.
  7. mushroomars

    mushroomars Well-Known Member

    Messages:
    1,655
    Likes Received:
    319
    Nukes can already be used as point defenses, no point in loosing the Silo along with it.
  8. Choromakolo

    Choromakolo Member

    Messages:
    32
    Likes Received:
    4
    Yes nukes track.. cuz i used it on a commander.. when he was running away and it just hited him perfectly.
  9. cwarner7264

    cwarner7264 Moderator Alumni

    Messages:
    4,460
    Likes Received:
    5,390
    I'm gonna go ahead and assume that their tracking ability is a placeholder until there is an effective 'attack ground' system in place?
  10. igncom1

    igncom1 Post Master General

    Messages:
    7,961
    Likes Received:
    3,132
    Unless that's a system for asteroids?
  11. crystilac

    crystilac New Member

    Messages:
    7
    Likes Received:
    0
    I know that nukes track infinitely. I did a test with ghostflux where it followed my plan completely around the planet a couple of times :)
  12. tatsujb

    tatsujb Post Master General

    Messages:
    12,902
    Likes Received:
    5,385
    dude that's genius!!!
  13. ghostflux

    ghostflux Active Member

    Messages:
    389
    Likes Received:
    108
    Nukes are great if you're the one building them. However if you get nuked, it almost always happens so sudden and unexpected that it turns out to be a very cheesy and cheap game ender. In the alpha for now anyways it can lead to a cheap tech rush as to who can start nuke spamming first.

    Chances are that if the enemy is even slightly better than you, he will have a nuke ready before you could even finish the anti-nukes needed to cover your base, so I think antinukes need to be drastically cheaper.

    Also, I think that it is rather sad that an easy win like that is more effective than actually managing units. So I wonder how nukes are positive for normal gameplay.
  14. bobucles

    bobucles Post Master General

    Messages:
    3,388
    Likes Received:
    558
    Just build interceptors and shoot the nuke down. :lol:

    A cloak-capable Commander should have no fear of nukes. Hear the launch, mash that cloak, and it's impossible to score a direct hit.
  15. ghostflux

    ghostflux Active Member

    Messages:
    389
    Likes Received:
    108
    You really don't need a direct hit though, the nuke still does damage from quite some range.

Share This Page