This one was a bit of a freebie, noticed that the new game UI was also missing some much needed planet information. in ui\alpha\new_game\new_game_alpha.html, replace the next two divs starting at line 180 with the following: Code: <div> <span class="input_label">RADIUS:</span> <span class="input_field_static" data-bind="text: loadedPlanet().radius"></span> <span class="input_label">| HEIGHT:</span> <span class="input_field_static" data-bind="text: loadedPlanet().heightRange"></span> <div style="display: block; float: left;"> <span class="input_label">WATER:</span> <span class="input_field_static" data-bind="text: loadedPlanet().waterHeight"></span> <span class="input_label">| TEMP:</span> <span class="input_field_static" data-bind="text: loadedPlanet().temperature"></span></div> </div><br/> <div style="float: left;"> <a href="#" class="text_link_btn text_link_btn_small" data-bind="click: function () { model.loadRandomPlanet(); }">Generate new</a> | <a href="#" class="text_link_btn text_link_btn_small" data-bind="click: navToEditPlanet">Load custom</a> </div>
As seen in the code in the OP, it shows you the radius/height range/water height/temperature instead of just the "class" of the planet.