Longest game ever seen !

Discussion in 'Planetary Annihilation General Discussion' started by apocalypsepork, July 21, 2013.

  1. apocalypsepork

    apocalypsepork Member

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    Game : 3vs3vs3

    Win after 133min !

    Attached Files:

  2. GRYDA

    GRYDA New Member

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    Yeah !!! :mrgreen:
  3. damavsky

    damavsky New Member

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  4. kionix

    kionix New Member

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    I heard everything about the game ....
  5. mushroomars

    mushroomars Well-Known Member

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    There is really only 1 way I can respond to this.

    WAAAAAAAALLLLLLLSSSSSSSSSSSSSSSSS.
  6. xanoxis

    xanoxis Active Member

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    I never use them and I have won every game up to now. Walls are gonna be nerfed sooner or later and its better to go all in into army (just like in FA), to have power to destroy enemy.
  7. SatanPetitCul

    SatanPetitCul Active Member

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    :lol: :lol: :lol:

    What The ****, i would have like to be there.
  8. zaphodx

    zaphodx Post Master General

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    There's a disturbing amount of people who don't think walls are OP.
  9. mushroomars

    mushroomars Well-Known Member

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    Walls don't win games, they draw them out lol. They make it wayyyyy too easy to just shrug off any attacks because you don't take losses; you loose walls.

    In Gentleman's League, you are limited to 1 wall per turret. Most people don't even rebuild their turrets when they are destroyed; all they care about is the Wall.
  10. bongologist

    bongologist Member

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    Maybe I'm missing something but building walls is a lot of micro as it does not drag the wall you have manually place every piece.
  11. mushroomars

    mushroomars Well-Known Member

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    You could also argue that placing 50 factories is a lot of micro, but people have no problem doing that.
  12. vipez

    vipez Member

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    Nice Wallspam!

    OT: Thats a loooong time :lol:
  13. bongologist

    bongologist Member

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    Walls should be draggable though, it would cut micro, placing factories is different because you don't need to have them dragged into shape as much as a wall.

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