Hey, you know how in a team game players can use the extra commanders as weapons? How about this; Is is possible to link individual players to individual commanders, while still allowing them to use the same unit pool? That way if you commander bombed then you'd be incapable of aiding your team. This would provide a serious incentive against killing your commander, while providing nearly all of the benefits of sharing units since the commander is the only 'personal' one.
Re: Suggestion to avoid Commander Kamikaze; Link players to Hi ninnamin, I think what you're talking about is just a balancing issue. The Devs have only just implemented the single army/multiple player game type. It would make sense in the future that each player only have control of a single commander which if it gets destroyed they can't grab someone else's and go crazy. I'm sure the Devs have also thought about expanding that idea into the rest of the units/buildings also. For example 3 players are on the white team but maybe they all have a different coloured stripe to differentiate between each players units while at the same time all sharing the economy. Although that might be a separate game mode all together. Or I could be completely wrong about everything I just said....it does happen I guess it' just too early to tell at the moment. Just enjoy the ride! Cheers, -Todd
Re: Suggestion to avoid Commander Kamikaze; Link players to This has already been discussed in the office. The plan is to set this up as an option.
Re: Suggestion to avoid Commander Kamikaze; Link players to Gotcha, I just thought that suggesting a way to avoid it when playing with multiple commanders on the same team would be beneficial.