Will relatively light weapons deform terrain?

Discussion in 'Backers Lounge (Read-only)' started by Ralith, June 28, 2013.

  1. Ralith

    Ralith Member

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    We know that asteroid impacts will create huge craters, and it seems reasonable to imagine that nukes might do something similar on a much smaller scale. Is there any chance that relatively light weapons, such as tank or artillery shells or rockets, will create small-scale deformations? This was an option in Spring, and it was a lot of fun because 1. battlefields looked physically chewed up, not just cosmetically soot-stained, and 2. bots gained a significant advantage over vehicles in navigating the rough terrain produced by an intense fight, leading to more dynamic and changing battles, where you might suddenly have an incentive to change your army composition or move to a new battlefield where your vehicles can still maneuver easily.

    I imagine it might be hard to implement due to CSG geometry being more expensive to modify than heightmaps, so perhaps not something you want to happen every time a weapon hits terrain. If that is indeed a concern, maybe adding displacement maps to terrain geometry would provide a best-of-both-worlds situation?
  2. KNight

    KNight Post Master General

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    Neutrino has said in prior Live Streams(Check the Index) that while the engine could do it, they don't see as part of the gameplay they've envisioned.

    Of course everything is subject to change but the reasoning is solid IMO.

    Mike
  3. Ralith

    Ralith Member

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    Thanks. However, I don't see where they state that deformation by anything short of an asteroid (or nuke?) isn't consistent with their vision, let alone any reasoning to that effect. Can you be more specific?
  4. KNight

    KNight Post Master General

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    Here, Here and Here(sorta).

    All I did to find those is Use Ctrl+F in Firefox and looked for all instances of hte word 'terrain'.

    Mike
  5. Ralith

    Ralith Member

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    Those are the ones I watched, but they don't seem entirely consistent with the position you attributed to them. Neutrino commented that he didn't see "little pew-pew shooters" as doing any terrain destruction, but expects it from "something that comes in, that wants to actually make a crater." This could plausibly encompass nukes and fixed artillery, or even naval guns, vehicle artillery, bombs, cruise missiles, and all manner of other heavier weapons.
  6. KNight

    KNight Post Master General

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    Compared to Nucks, everything else is 'small'.

    Mike
  7. Ralith

    Ralith Member

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    Last time I built a T2 arty, it didn't go "pew-pew", so to speak.
  8. bobucles

    bobucles Post Master General

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    With standard units? Nah. It's too chaotic to have every peewee melting the world. Wreckage already offers a minor form of terrain deformation, by getting in the way.

    With heavy weapons like artillery and ubergun? Maybe.

    With big units like krogoths and nukes? It's very likely.

    With uber units like asteroids and death stars? Of course!
  9. dustwolf

    dustwolf New Member

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    It should totally be possible to replicate scenes from Iron Sky. Oversized airships should have artilery that can blast away parts of moons.
  10. fusurugi

    fusurugi New Member

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    ...I'd be cool with getting rid of those stupid trees or blasting those cliffs the catapults allways try to hug into rubble...
  11. cwarner7264

    cwarner7264 Moderator Alumni

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    Oh my God I watched that film when I was little.

    Star Blazers, wasn't it?

    EDIT: Oh. That was your signature. Oops. Well ignore the quoted text above but the question still stands.
  12. Ralith

    Ralith Member

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