PA Alpha Build: 50240

Discussion in 'Support!' started by garat, June 29, 2013.

  1. vorell255

    vorell255 Active Member

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    What is fixed? I still haven't been able to join a game with 4 players in it.

    Now teams games kick you as soon as a 2nd person joins.
  2. infuscoletum

    infuscoletum Active Member

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    Any info on this change? With the audio warnings last build it was easier to scout since it warned you when your scout found enemy units/buildings, then chronocam!

    EDIT: No more path mode scouting :p :D

    Also, I can also see the N/S markers not fitting entirely with the visual of the game, but nice touch anyways! Now to try without pole lock to see which I like better :geek:

    Also, 1v1 vs AI is pretty awesome. Assuming it's still a static AI, it give me more room to sandbox!

    EDIT2: Love snapping! Rotate the first one, orientation for the 2nd+ is awesome. Building walls is pretty easy, and prettier :p

    Corkscrew nanolathe is kinda neat too :mrgreen:

    Also, commander's new gun is cool. And the AI commander actually fires back now :shock:

    EDIT3: One thing I've noticed just now is that you can't build naval stuff out in the deep water, even jellyfish.
    Last edited: June 29, 2013
  3. Raevn

    Raevn Moderator Alumni

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    After you scout an enemy building, it will stay as a "Ghost" after you lose line of sight.
  4. Sherrif

    Sherrif Member

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    What happened to our game U.U
  5. bgolus

    bgolus Uber Alumni

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    Just played a 6 player game, are people still having problems? If so what specific game mode / team setup?
  6. bgolus

    bgolus Uber Alumni

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    Server crashed. :(
  7. Sherrif

    Sherrif Member

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    You were gonna win anyway, teamplay is awesome I just reached over and used an idle advanced factory from his stuff to build an advanced builder of my own.

    I think the two bases is the better approach, but it's hard to coordinate attacks and bases when the enemy could hear you so you have to just silently do stuff.
  8. infuscoletum

    infuscoletum Active Member

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  9. warrenkc

    warrenkc Active Member

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    Just did a fun 3vs3. Worked fine! Is the server still limiting bandwidth? (throttling)
  10. arm2thecore

    arm2thecore Active Member

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    Hotfix an alpha... LOL!
  11. teeo696

    teeo696 New Member

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    The server for game matching is extremely unstable, I've gotten to play one game (2v1, my team-mate couldn't ready up).
  12. vorell255

    vorell255 Active Member

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    I get kick when we have 5+ players in a team game. 5 teams of 2.

    Nevermind new build just came out.
  13. masterdigital

    masterdigital Uber Alumni

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    As several ppl have pointed out, the custom game ui flow was broken. We had to patch again, to fix it. Things should work as expected now.
  14. smallcpu

    smallcpu Active Member

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    Halt!

    Why do you have no Uber tag?

    Papers please!

    Played too much of that indie game with this name. ;)
  15. Forgrimm

    Forgrimm New Member

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    Whatever you did with this build, the game is running so much better. It's a perfect smooth gameplay now :) Thank you for all your hard work Uber!

    my specs:
    Arch Linux x64
    ATI Radeon 6950
    with Mesa 9.1.3 and Radeon driver 7.1.0
  16. apocalypsepork

    apocalypsepork Member

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    I started Pa with steam, and I see the build 50256.. I'ts a Bug ?

    Attached Files:

  17. sneakyness

    sneakyness Member

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    Woah, this build rules. Did a 5 player FFA and then a 2v2v2v2v2, both butter smooth. Keep it comin!!!
  18. rorschachphoenix

    rorschachphoenix Active Member

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    It's a hotfix. New build!
  19. apocalypsepork

    apocalypsepork Member

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  20. energycare

    energycare New Member

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    they gotta change this so you cannot operate your teammate's commanders.

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