I met Jon Mavor at GDC, saw him just walking around and had to say hi. He was pretty cool, and very considerate, considering the fact that i sort of just came up to him and stopped him from going wherever he was going to Sorry Jon! i was super excited also stood really close to Jon Romero, and my buddy got his business card, which is a slab of metal Anyone else met anyone from Uber? or any famous/known industry person?
When Logan DeMelt used to work at Uber (XShadowStormX), I met him at my first PAX. A year later, I met Ekanuat! Missed meeting an Uber person last PAX, but hopefully that will be fixed this one.
always wanted to go to PAX GDC was my first...THING to go to, but for business. Even still, there's a small bit of the atmosphere that feels like just good old fun, even if the purpose of the con isnt that. Got a small taste. Definately want to see a real con
oh I do. I've recently played the first Quake campaign and it's ******* awesome, which - considering the fact everything good id software made after the first Quake was just a lucky accident - was probably in no small amount due to him. But still. Daikatana bro.
Sorry, you used that one once in the Playstation 4 topic in Unrelated Discussion. They sent me here to revoke your overuse of the meme "srs bsns w/ bad grammer". On topic, I played the original Monday Night Combat on Xbox with them, when they had their official play with the developers night. I still have one account added on Xbox Live. UberDev6 I think. Not to be brash, but man, except for shadow and grayfox, they sure are bad at the games they design. Good at strategy-fighter, bad at execution-fighter. They know their balance and mechanics-flowing-with-each-other well, but aren't good at not getting melee-killed by leap back when he played against them. Not saying it's n00by to have that done, he has done it to nearly everyone, the assassin grapple brings your health down plenty enough to get a lag-registered melee-kill with one melee hit.
I've found most developers are pretty bad at the games they make. Probably because it's their job and they spend all their time working on them, and don't go back and play/get good at them in free time. I remember though while maf and I were in The Netherlands I was in one of those matches with the devs, and Scathis TOTALLY stacked the teams. He put EmBox and Hubris on his side and gave me some randoms
Pretty much this. I've played games against developers of shooters, rts's, turn based games, racing games, trading card games, and singleplayer high score games. They usually get trounced. EDIT:There's also usually one lone dev that's good.
You can tell who all the PAX newbs are by the lanyards they're still wearing outside the convention center . Also those Coronaritas were way too good.