...crack into half and drifting around in space? ...If not: It would be really, really cool though ;-)
I think I didnt explain myself quite well: I know that Planets are destroyable. But is it posible to break it just a Little? Or into half and still use the intact half? Thx
Personally I'd love to see lingering destruction, eg. an asteroid impact which destroys a sizeable portion of the land, and makes it inhabitable for a period of time, due to the surface being molten, whatever. Mutable terrain to the degree of being able to literally crack a planet in half is propably not going to happen though. I don't think they planned for this when they made the engine
Yep! It's not as arcade as in other games where it just plays a "boom" animation and the planet just disappears. You can actually have cracks and huge craters form on the planet, but still having the planet remain so players can continue to build on it.
Dunno if any of you ever seen Cinema4D but there you can easily create a destructible sphere, add gravity and impact and add a ball in the air to drop onto the sphere. Depending on the structure of the sphere, it will break accordingly. That is pretty much how destruction will work in PA but of course much smoother and with expensive effects made by expensive programs :mrgreen:
I would lean towards planets being split in half and drifting apart not being in the game. I'm not actually sure what might happen if what your attached picture depicts happened in real life some how. Would the gooey insides of the planet fly out towards the other half due to no pressure? I would imagine they wouldn't just freely float apart as gravity would pull the halfs back together unless they had enough velocity away from each other. I don't actually think a planet can be split in half cleanly like that realistically too.
I would imagine that at some point a planet might be damaged to a point where it no longer counts as useable, and breaks into chunks in some sort of fantastic display of destruction and then drifts in chunks. (pre-animated?) Whether those chunks are usable or not, i dont know. Ive seen those planet generator tests where the planet is pretty much a chewed apple core, perhaps those chunks break off and become usable as astroids? Break off/spawn as depending on how the engine does this.( I would not be surprised if they pull off the breaking of planets and terrain, its hard to doubt these guy's abilities lately) Would be pretty sweet to crack open some planets like cosmic Cadbury cream eggs.
Cinema4D is for production in film and tv, not game mechanics. Rendering those simulations takes sometimes hours per frame.