DOWNLOAD INSTALATION:: Unpack,copy all images from mod and then repleace all images from game folder: Code: C:\Program Files (x86)\Planetary Annihilation\PA\media\ui\alpha\live_game\img\strategic_icons\
Re: MyFirstMod - SupCom's Strat Icons They looks better. Uber icons are WAAAAAY to complicated and big. They really need to change that. Edit. Uber, really, change that sooner or later in alpha. I cant find engies etc.
Re: MyFirstMod - SupCom's Strat Icons Looks much better; less confusing, less complex... Of course, I don't even have the game, so what do I know. EDIT: Yeah, what xanoxis said.
Re: MyFirstMod - SupCom's Strat Icons Simplifying the strat icons to something closer to land unit, air unit, structure rather than having complex icons for each unit type would help prevent reliance on radar and encourage recon units. In any case I'd like to see Uber add the ability to scale icon size in the options menu.
Re: MyFirstMod - SupCom's Strat Icons I was thinking about trying to do this. AWESOME. Do you add different mappings or do you just exchange the icon-images? I'll try that mod as soon as it is available! Be quick about it!
Re: MyFirstMod - SupCom's Strat Icons While supcom-style icons would certainly work better than what we have now, straight up copy will not be the best idea. You at least need to distinguish bot and tank factories (and maybe also bots and tanks themselves) and different types of engineers. I would also prefer more difference between T1 and T2 icons of similar things.
Re: MyFirstMod - SupCom's Strat Icons I consider nato style symbols to be more of a hindrance than helpful. Apart from the "we are war generals!" coolness factor, silhouettes tell me more about units which simple shapes and symbols can't. And it's easier to just remember the unit designs than both the designs and their designated strategic icons. It goes to show nato symbols don't translate well to real time strategy games. Right now I really want the current silhouettes to rotate with unit orientation, and scale with their footprint.
Re: MyFirstMod - SupCom's Strat Icons Finished I wanted to find where every unit have writen whith icon to use, but i cant find it. DOWNLOAD INSTALATION:: Unpack,copy all images from mod and then repleace all images from game folder: Code: C:\Program Files (x86)\Planetary Annihilation\PA\media\ui\alpha\live_game\img\strategic_icons\
Re: MyFirstMod - SupCom's Strat Icons /PA/media/pa/units/. Go into the unit .json file, and theres a key/value pair for "strategic_icons_address":##. This lets you change which icon to use, BUT: It appears the mappings between IDs and actual icons is hardcoded at the moment (at least, I couldn't find anywhere that listed these). The mapping is: 0 = Wall (not existant) 8 = Commander 9 = Metal Extractor 10 = Energy Plant 11 = Factory 12 = Laser Defence 13 = Air Defence / Missiles 14 = Radar 15 = AA vehicle 16 = Advanced Bot 17 = Vehicle 18 = Advanced Vehicle 19 = Aircraft 20 = Bomber 21 = Fabrication Vehicle 22 = Artillery structure 24 = Sea Mine 25 = Ship 26 = Sonar * 27 = Torpedo * * Torpedo is actually sonar and sonar is nothing.
Re: MyFirstMod - SupCom's Strat Icons I'm curious but why do T2 bombers currently have the same icon as T1 Air fighters, it's fairly confusing. Nice mod by the way! ^^
Re: MyFirstMod - SupCom's Strat Icons Yes, i know, i wanted to change it, but there is no way to that now
Re: MyFirstMod - SupCom's Strat Icons Indeed. I suppose i had that coming but i just meant had anyone else noticed! Haha no worries :lol:
Re: MyFirstMod - SupCom's Strat Icons Edit /PA/media/pa/units/air/bomber_adv/bomber_adv.json and add the following directly after the description: Code: ,"strategic_icons_address":20 This will set the T2 bomber to the bomber strategic icon. At the moment, there is no strategic_icons_address set, so it uses the base_flyer.json value, which is 19 (normal aircraft)
Re: MyFirstMod - SupCom's Strat Icons Thank you for this, now I can play the game without a ton of screen clutter!
Re: MyFirstMod - SupCom's Strat Icons Can I make a suggestion? Make a custom icon for Bot Engineers, Flying Engineers, and Naval Engineers. Aside from that, awesome work. I can hear the shores of Seton's Clutch already.
Re: MyFirstMod - SupCom's Strat Icons Can't at this point. New icons can't be added as the indexes are hardcoded.