If I buy the early access for Planetary Annihilation on steam do I still get the Pre-order bounce? Thank you to the 3 people that actually helped with solving the question
That is not answer to your question, but: If you want to support Uber and development of PA, it's better to buy game directly from Uber store, so developers get more money (Steam cut it's fee and it's isn't small). When game launched on Steam you will get steam-key for free.
Uh, I kinda hope steam buyers will get the bonuses. The game costing $90 for early access will already be a rallying point for negativity, if all the extra $50 does is get you alpha, well, the steam forum will be Chernobyl levels of uninhabitable. I think it's pretty reasonable to expect bonuses at that pricepoint myself.
Valve gets a piece of those sales, it'd be better to buy from the Uberstore and then transfer over to steam later, for users and uber.
I think 90$ price will be a nice filter for people who don't understand what's does alpha status mean. I sure there will be very few people who will buy it without reading descriptions and forums.
you guys do realise that uber would have to pay valve anyway for every uber key that is converted to a steam key right? data transfer is not free, and valve certainly wont be that charitable. if you want it on steam, either way will probably net uber the same amount (perhaps uber will get a higher cut if you buy from uber store then transfer, but valve will still get some of that). i have no sources for this, but it does not seem like a business idea for valve to let sales/money go like this when they have to foot the bill for data transfer.
From garat in the alpha information thread: Personally, this, and his mention of how updates won't be delayed on steam makes me wanna convert it for 3 reasons: 1 - 90% of my games are in steam. Easy to backup/restore. The other 10% are in origin, which is just as easy. I've actually "re-purchased" a few games I have from non-digital/pre-steam days (usually they're only a few bucks anyways), just for this fact. Some for the kitsch value, others cus I sometimes play 'em :mrgreen: 2 - Auto updating. Steam starts up at boot, updates automagically. I wish blizzard had one update launcher (or were part of steam) for their games, and they only have 3. 3 - People on my friends list will see that I am playing an AWESOME game. (edit = meant to link to post, not thread. oops)
I came on here mainly to ask about this. I really hope the Uber entertainment guys do their research here. Just check on the Folk Tale or Prison Architect forum and half of the posts there are complaining about the price. If they're on early access and not just a preorder, the lowest tier should offer gameplay right away, which would mean at least fifty bucks. They will get booed right out of the Steam forums. For goodness sake, the Pinball FX2 liaison received death threats because it was listed as "free to play" for a few hours. I beg you guys to do research and think about PR consequences here.
EDIT: You can't even buy the game on steam (yet). The early access page is up, but I don't even see a cost OR purchase button. The steam price was set by the original kickstarter, see these posts: The prices aren't there to get more money or something, it's mainly because of A: it wouldn't really be fair to the original backers of the game, who payed $90. B: It's for people who are "hardcore about their game to help us actually create it", and to sorta steer people who don't completely understand what an alpha is and is not away from the early access version of it. I've seen how crazy the steam forums can get when it comes to early access games, and it doesn't get pretty, but I can't confirm or deny whether steam users get the bonuses are not, I can't rememeber if it's been asked or not.
Nope, Uber won't pay Valve to get these 8000 alpha keys and don't even for other 40000+ retail keys. Valve isn't charitable, but they only charge developers for direct sales or probably where really big amount of keys required. Valve doing that because it's extends their user-base, it's just kind of advertising. PS: Proof from garat: viewtopic.php?p=731085#p731085
Even if alpha would only cost 40$ (which is planned release cost) there will be same amount of people who doesn't understand why this price is so high. But people who complain about the price is usually complain about any other stuff like 64-bit only, always-online gameplay, bugs. Trust me, it's not kind of people who developers want to show unfinished, unpolished and sometimes unplayable game. :roll:
Yes, but by putting this game on Steam, they are showing these people their game. Whether or not these people actually buy the game, the forum will be FLOODED with people complaining about the price and these other issues to the point where the forums will be nearly unusable. In Folk Tale, for example, the fallout was so bad that the developers essentially had to stop working on their game for a few days to address all the issues. The developers really need to consider how bad word of mouth and PR will affect sales and the people who play this game. Also, quick side note: If Alpha costs 40 bucks and that's what the release cost will be, there's going to be another huge fallout as half the point of Early Access is that games will be cheaper there than on release. And don't even get me started on if it costs 90 dollars, which is what it says for Alpha. If it goes on sale for forty, but you don't even get immediate access with that tier and need another fifty dollars for Alpha, do you realize how many people are going to blindly buy and then ask for a refund to the point where Valve might have to issue an official statement? And do you realize how bad the PR that generates would be? I am literally begging the developers to look at past early access games and not just blindly follow the pricing they've already set down. Early Access is NOT kickstarter and people get very angry when it's treated as such. I almost don't want them to put this game on Steam yet thanks to how awful the fallout is going to be with their current price points.
right underneath the big blue square that says "EARLY ACCESS GAME": There's also a list of what's available in the early access, as of now, above the list of retail features. So unless you read from the bottom of the page........ even then there's a warning that: right above the system specs! I guess the point of this is to say, if people can't READ one page of stuff, they should learn. Personally I think that Mavor has emphasized the incompleteness of the game enough, and will continue to do so. If people just don't get that, then even a sledge to the face isn't gonna get that across. EDIT: also, because of the nature of kickstarter, and their own preorder system, I think that a lot of their customer base has already purchased the game anyways.
As long as the devs are clear and concise(stickies please) about what prices get you what(Alpha, Beta and retail tiers) and WHY the prices are what they are(primarily to honor backers), the Steam community will just have to deal with it. What possible argument is good enough to justify screwing over all your existing beta/alpha backers? I don't think there is one. I expect a ton of negativity and whining about the price, and there are plenty of existing examples of early-access games that go for less and still get that treatment. But regardless, though this may be an "indy" game, it's not a game from some unproven little start-up. This game has the production, scope and team behind it to justify the $40 release tag. I still do hope that Uber offers pre-order incentives to along with all of the tiers though.