Game Length & ladder matches

Discussion in 'Backers Lounge (Read-only)' started by Spinewire, May 22, 2013.

  1. Spinewire

    Spinewire Member

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    Has there been any mention from the devs how long games are going to take?

    I know you can have big maps and small maps and good and bad players but I mean an average 1v1 ladder match with small to medium sized maps. Any idea how long they are planning for us to sit down and play for in a single session? I have had games last only 4 mins in a 1v1 ladder game in supcom before and some even make it to an hour but as a general rule i would say they are around the 20 min mark, give or take, maybe closed to 15 if its a small map.

    If every time i sit down it is going to take an hour on average, working your way up the ladder is going to be a slow old process. If it staying about the same length as faf games then thats all good but with the talk of multiple planets and moons etc I wonder how long it's all going to take to reach an end.

    Also i am interested if they are going for an Elo type rating for ladder like faf does or if they are going to pull anything fancy out of the bag...
  2. veta

    veta Active Member

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    a similar length as TA and SupCom - 15-60minutes; i'm sure they will have a ladder
  3. Spinewire

    Spinewire Member

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    I hope so, there just seems so much more going on in this game with different planets and moon etc.
  4. veta

    veta Active Member

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    i agree, we have to trust the devs for now. I think they're looking to replace what was the lategame SCU/Experimental stage in SupCom with cool space stuff basically.
  5. KNight

    KNight Post Master General

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    Game Length depends on a lot of factors; Balance, number of planets, size of map, strategies used and more.

    It's something we're all going to discover together during Beta.

    Mike
  6. simonhawk

    simonhawk New Member

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    I agree with knight, we will just have to wait for at least late alpha to have an idea of how long games will be.

    I will, however, say that a small planet 1v1 probably won't be all that long, as defense doesn't seems to be a very viable option, as attacks could come from all sides.
    In 1v1 where the players would start on different planes however... that would take a while :p

    I also agree with the spinewires point that there seems to be a lot to the game that would make games long, but don't forget that there is only 2 tech levels and not 3 to progress through. From my personal experience tech level progressions can be a thing that just drags on and on, especially in higher level play where economy harassment is a factor
  7. neutrino

    neutrino low mass particle Uber Employee

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    Completely dependent on map size, game mode, number of armies and number of players.

    For example a 1v1 on a small map would be pretty fast.

    A 4x4v4x4 in a big system .... well probably a while ;)
  8. AusSkiller

    AusSkiller Member

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    And don't forget those 24 hour matches you mentioned ;). I'm looking forward to trying that out, though I wouldn't hold it against you if they don't make sense for PA and that particular sort of mode gets dropped.

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