Hi again...got another crazy idea, I know we have unit cannons and engineer rockets and also the possibility of flying an asteroid into orbit of a planet to use it as a base of operations...just wondering though, if it would be possible with the way the game engine is, to be able to build a tether bridge between the freshly parked 'roid and the planet...? You could then use said tether to transport bigger units, likes tanks, that can't be shot from the unit cannon (this is on the presumption that some units will not be able to go into the unit cannon, which is totally unfounded)..so it would be like a pre-built invasion force that you have built in secret. It could work something like this: 1/ unit cannon shoots unit onto hostile planet and makes a foothold 2/ asteroid reaches stable orbit and deploys bridge to planet surface. 3/ 500 heavy tanks rumble done the bridge to the planet surface and further strgthen the foothold 4/ Tanks and bots have formed a perimeter big enough to land engineers on and start building on the planet. Ok...now you lot tear it apart or add bits to it.. Regards, Nayzablade
I don't really see how that would.....work. Asteroids would have an orbit so wouldn't the bridge just snap?
Well, it could be a geosynchronous orbit with no apparent rotation. The Moon has no apparent rotation, and many of our satellites have geosynchronous orbits.
Hmm, on one hand the construction of such a structure seems a bit weird when we have the rockets for heavy interplanetary transport. On the other hand, you'd have to create pathable terrain in a very weird shape. However, we COULD maybe detonate the asteroid in orbit, scattering all the units on it to the orbited planets surface at random? It would be quite the harassment strike.
wh-what? the moon is waay, waay waaaay above geosynchronous orbit - that's why it doesn't stay above one point on the earth. The only reason we never see the far side of the moon is that its axial rotation is braked by tidal drag. A space elevator would be a cool idea, and using an asteroid as an anchor for the space elevator is one of the few ways it has been theorized which could actually work (see - The Fountains of Paradise - Arthur C Clarke)
No, I had a comma there for a reason. The Moon has no apparent rotation, since it seems to always be facing the same way. It rotates at the same rate that it goes around the planet. The second idea was that you can set up a geosynchronous orbit for a satellite. You would have to make the asteroid have both these characteristics in order to make a bridge.
Yeah, nano. I am of the opinion (boy that sounded pig-headed) that a space elevator might be a better idea than a bridge. You wouldn't really be able to drive a tank vertically.
Relevant to your response: Magnetic boots Just change "Boots" to "Tank Treads" and you're set --- What a fun posting style. :lol:
Well, at least no one will be able to pull "What proof do you have?", since it' the very essence of your post. Magnetic tank treads would be cool, or maybe... OOOOOOOO what if any hover units that do exist could be justified as using magnetism, and be the only units that could use this sort of structure? If not in the game itself, at least in a mod. And on respect of vertical movement, magnetism and mods, i thought of a little something: both players start on tiny metal planets, and have to build the battlefield themselves to reach the enemy. Have artillery destroy this constructed ground, and remove all non-land units.
Basically I think it's because of a certain somebody trying to refute any point I, or other scientifically minded person makes, based on personal opinion. Maybe if I don't offer a personal opinion then that person can't argue against me based on what I've shown to be my opinion... since I don't have one. Because Space Elevators are still only a scientific hypothesis you can't disprove it until someone tries.
...like a warp-gate? that'd be interesting. At some point you might need quick transportation through the galaxy. Youd have to be careful not to build a backdoor to your base, so there are great risk/advantages to consider.
First, BA-ZING! Second, space elevators might be cool. Have you ever read Terminal World by Alastair Reynolds? It's awesome and includes exactly two of those.
Unless you mean like the Bifröst, then no, not like a warp gate at all The Bifröst is awesome by the way. Look it up. Rainbows have never been more badass. --- As to Terminal World, no I haven't read it. I'm consumed by China Mieville at the moment...
i really, really hope some sort of space elevator is in the game. I dunno about tethering a geo-stationary asteroid .. but definitely space elevators!
What if, instead of a bridge or elevator, it was a short-range teleporter. Maybe this could be used when you find tech on a metal planet or some other type of foreign object in the sky. (I don't know if this'll happen though.) And later in the game you could find more tech/upgrade yours to create longer range teleporters. But the downside, like someone else said, is that you might create a backdoor to your base, so you'd have to be careful. And to offset the potential OP of this, require a lot of power/resources to use. (i.e. If I wanted to teleport once, I'd use about 20~50 resources worth of units.) And this cost would always be there unless, there was more upgrading. That's all I have to say on the subject.
Interesting ideas guys...I see no reason why we cant have a few different options. 1/ A teleport system that costs energy every time you teleport something...you could have the cost increase depending on the distance. Also, anyone remember Battlefield Earth book..? Basically the teleporters in that could not be used if the receiving end was on the same planet...so you had to teleport off-planet or it would result in a catastrophic meltdown, hehe 2/ a bridge system would work with grav generators under neath it, so that it would be like driving on a planet...only bride would be perpenducular to the surface...noting a rmap couldn't fix 3/ A tether Elevator would be somewhat slower i guess, as you would have to load the carriage then send it on its way...though it could work like a ferry system. 4/ It could be implemented from a building that generates a hollow antigrav energy tunnel. The units enter the building and then are projected into the antigrav tunnel and propelled to a receiver on the planet Bear in mind, this is for units that wont go into the Unit cannon or can get loaded onto a rocket...all supposition
I'd like to just 'land' an ice asteroid in the ocean.. landing thrusters ftw! Suddenly you end up with a big floating base that can move...