A super quick question about maps and gravity.

Discussion in 'Planetary Annihilation General Discussion' started by BulletMagnet, May 5, 2013.

  1. BulletMagnet

    BulletMagnet Post Master General

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    Can I set gravity to be negative, and build things on the inside of the planet?


    Ignore the UI and lighting issues that arise from this.
  2. supremevoid

    supremevoid Member

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    I think, No

    but, it could be a mod idea. Ask the community for a mod like this if the game hits the beta.
  3. BulletMagnet

    BulletMagnet Post Master General

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    That's why I'm asking. I am part of the modding community.


    I'm trying to get an idea of if I had the alpha right now, would this work?
  4. bmb

    bmb Well-Known Member

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    I'm guessing that those assumptions about gravity that mavor was talking about would be a no.
  5. syox

    syox Member

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    You need also inverse all the terrain mesh brushes then. If you want to use them :).
  6. cola_colin

    cola_colin Moderator Alumni

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    I'd guess negating gravity should not be that hard, if I remember correctly there is a console command to change gravity in FA that also supports weird stuff like negative values. Results in ridiculous behavior.
    The main problem I am seeing with this is not gravity, but the camera: How would you make a camera work that shows the inside of a planet?
  7. jurgenvonjurgensen

    jurgenvonjurgensen Active Member

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    That's actually no harder than the current camera issues. I bet the rendering engine already culls back faces, so culling front faces is just a matter of inverting a vector somewhere. The LOD code might be more problematic though.
  8. slimexpert

    slimexpert New Member

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    that would take us to the Epic Games engine (unreal) where the universe was a solid and brushes subtracted from it (to make rooms / corridors etc.) vs the Quake engine, where the world was a void, and brush added to it. :lol:

    It would eliminate the fog of war, the bots merely look up to see everything!

    On the same theme but OT, I assume that as the planet is a mesh, can we drill holes through it, then swarm a bunch of spider bots in to an enemy base, that would look awesome, a mound swells in your base and 200 spiders pour out!

    Slim

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