Matchmaking / Lobby systems

Discussion in 'Planetary Annihilation General Discussion' started by bongeh, November 23, 2012.

  1. xnavigator

    xnavigator Member

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    i subscribe this. a good automatching system and ranking system is crucial for good a multiplayers good (not to talk from the eSport pov)
  2. typhooni

    typhooni New Member

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    It is important for E-Sports and for ease of use. If you have no good matchmaking (for individuals and clans), it is unlikely to have E-Sports. (Sure it's possible, but the chances are a lot lower). Also a good ladder/rating system will add up to that. :) No one likes to manually arrange a war/scrim that usually takes a lot of time, and then end a game in 10 minutes due unbalanced teams.

    I really do hope, that Uber will take a good look at this thread. :)
  3. Gruenerapfel

    Gruenerapfel Member

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    Err.... guys, there are really many Topics about Matchmaking... not that many on Lobby Systems, so i Do think it should be more about the Lobby System; furtheremore i think its quite obvious that a good Matchmaking is needed, repeating it all time in differemt Topics in many Posts wont do that much...
  4. typhooni

    typhooni New Member

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    This was the first topic about matchmaking ;) So don't tell such stuff in this topic hehe :p Since we were the first! =D
  5. Gruenerapfel

    Gruenerapfel Member

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    Oh wait... this Thread is really old... didnt realized it...
  6. syox

    syox Member

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    Clan matchmaking would be cool too. As a clan war goes on 1 or 2 weeks members of each clan are more likely to play against each other. Outcome doesnt only count for ladder also for clanwar.

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