a kind of troop carrier/ bot cannon

Discussion in 'Backers Lounge (Read-only)' started by v41gr, April 5, 2013.

  1. v41gr

    v41gr Member

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    wouldn't it be cool if you make a troop carrier that act like a small bot cannon:
    bots go in it (5-10 bot/carrier) and the truck move to a point. then it launch the bots like the bot cannon
    it will also have a much shorter range.
    it's based o the inafntry carrier in battlefield 2142
    it could be for aerial troop carrier and even naval troop carrier


    it can be watched here: http://youtu.be/Mk4wEAO07hM?t=2m25s
    it's the bf2142 trailer
    from 2:25 to 3:00 about
    or here: the titan trailer from bf 2142
    http://youtu.be/0x9m58Vol1c?t=1m48s

    [​IMG]
  2. nanolathe

    nanolathe Post Master General

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    Or you could use the Unit-Cannon that is already in the game.
    Why use a short range version of something like the Unit-Cannon which can already fire units onto completely separate orbital bodies than it own? (aka other planets)

    Honestly this unit idea is completely redundant.
  3. rabbit9000

    rabbit9000 Member

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    Small scale short range mobile unit cannon...

    That is absolutely not redundant.

    Could hang just outside of base defences, wouldn't be airborne long enough for Air Defences to be a real problem.

    Super cool idea OP.
  4. nanolathe

    nanolathe Post Master General

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    You don't know how long the unit would be airborne, nor do you know how long it would take for AA to shoot down said airborne target. You're just saying that they spend less vulnerable time in the air without anything to back that up.

    Time spent airborne depends on velocity, distance to target, inclination of deployment (which is a lot shallower than coming in from orbit), not to mention the time it takes for the unit to arc UP, and not only down.

    In short, you have no idea of how long the unit is airborne and vulnerable to enemy fire compared to the Unit-Cannon.

    Also, Hanging "just" outside base defences is something the Unit-Cannon does much better... as it's most likely on a totally different planetary body altogether.

    ---

    You haven't even considered that over-saturation of a cool idea makes it much less cool. If you have multiple of a cool, unique thing... they all stop being unique, and become less cool, ala the Star Wars Prequels and the overabundance of Lightsabers
  5. bobucles

    bobucles Post Master General

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    Might be cool. You don't even need the cargo capacity. Just make something like a jump pad.
  6. stevenside

    stevenside Member

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    Nanolathe's new hobby must be forumbashing. as its apparantly the only thing i see him do.
  7. nanolathe

    nanolathe Post Master General

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    And yours must be coming into a topic and stating the bleedin' obvious with nothing to add to the conversation itself.

    ;)
  8. stevenside

    stevenside Member

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    now for my response on the idea.

    Could be a nice suggestion to have a smaller scale frontline version instead of building the Unit cannon, which i can imagine takes a long time considering its size. Nobody knows just yet how long range the Unit-Cannon has. If it can shoot between a planet and its moon, or if it can reach every planet in the game. A frontline unit who can add flanking and a attempt to bypass defences.
  9. stevenside

    stevenside Member

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    I'm not gonna give criticism to someone who forumbashes every topic he sees.
  10. nanolathe

    nanolathe Post Master General

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    Suits me :D

    Careful with the hyperbole though, you could take someone's eye out with it.
  11. stevenside

    stevenside Member

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    A buildable jump pad would be awesome. Not to mention its got weaknesses aswell. Limited short range jump pad.
  12. Ch3m1kal

    Ch3m1kal New Member

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  13. v41gr

    v41gr Member

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    it would be something easier to make, and it could go everywhere. during a battle, it could launch bots in the back of/behind the ennemi. the long range cannon is surely better, but if a player doesn't have one, he could still drop units.

    but what about this kind of aerial troop carrier?
  14. v41gr

    v41gr Member

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    NO JETPACK
  15. v41gr

    v41gr Member

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    furthermore, the range of the cannon can be blocked by mountains, when this truck can go everywhere ^^
  16. ayceeem

    ayceeem New Member

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    Because theoretically, one is cheaper?
  17. v41gr

    v41gr Member

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    yep ^^
  18. nanolathe

    nanolathe Post Master General

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    Precisely the reason I dislike the idea actually. It "cheapens" the Unit-Cannon in more ways than one.
  19. meltedcandles

    meltedcandles Member

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    This is why we only need one! so that if there's a mountain between you and enemy base, you no build cannon there, you build it on moon, if asteroid between enemy base and moon, build unit cannon on asteroid instead. If you make a smaller mobile version why make the big one. you need to think where to put big one, but mobile one can go every where, no need for strategy or brains.

    [​IMG]

    little mobile unit cannon takes away from the awesomeness of the giant unit cannon.

    Edit: If i was not clear i am NOT for mobile unit cannon.
    Last edited: April 5, 2013
  20. v41gr

    v41gr Member

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    furthermore, perhaps that the cannon could not drop bots at a "short" range, whereas the truck can.
    and the cannon has a limited mobility whereas the truck could go anywhere.
    we could even do this for ships ^^

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