I just wanted to put out there that I am sure many of us are interested (as I was) in this tech and how you do things. This is why my interest in this kickstarter to be honest. Most of us that "do this" for a living? well we are working most of the time when you do these live sessions. So yes Jon, there are a good amount of us that are VERY interested We just don't have the luxery to sit in on these live streams when you do them. So that information is very much wanted by me at least and I have no doubt others. My only suggestion is , spend a bit less time on them, I grasp the whole concept within about the first 5min of explanation. BTW , Kevin I do love the idea of your simulated calculations, that has to make life 100x easier in understanding "if I do this calculation here, this should do this.... " and seeing if that actually occurs correctly. Very informative and I for one being 47 in rl and coding most of that, enjoy this aspect of your videos. I hope my message here shows that there are people out there that look forward to the technical aspects of how you are dealing with issues in PA. Thnx for all the information and I hope we see more of it. -A fan P.S. Happy Anniversary! I hope you guys have many good years ahead, you have a great team!
Sup, I've been lurking for a while and recently saw the Flow fields video and was surprised by the amount of unrelated questions. I'd would like to say as well, that I appreciate the work you guys are doing, and the excellent insight to the production of not only the game but the mechanics of the tech within the engine you've built. Hopefully I can get some time aside to join in one day. Anyways, thanks again!