Small Games vs Tech Restriction

Discussion in 'Backers Lounge (Read-only)' started by krashkourse, March 15, 2013.

  1. krashkourse

    krashkourse Member

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    will smaller games have tech restrictions?
  2. djunreal

    djunreal New Member

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    Hopefully not... Just smaller planets to destroy people on!
  3. krashkourse

    krashkourse Member

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    This is my hope too. I do not want any thing taken away because I have a smaller playground. :)
  4. ironjawthestrong

    ironjawthestrong Member

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    Maybe that can be an optional.... Option?

    If you do scale down the tech/fighting, then subtle differences between units become amplified.

    If you have a frigate, Cruiser, and Battleship, and scale the fight down to the smaller two, the Cruiser becomes more valuable and is treated as a midi-battleship.

    Ya' get what I mean? ;)
  5. bobucles

    bobucles Post Master General

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    TotalA had complete control over unit restrictions. Any unit could be given an arbitrary limit. Sometimes I did no air games, or cut out certain modded units. Your experience may vary.

    If players are cutting units out of the game, then look out. Something may be wrong with those units.

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